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  1. #11
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    When comparing the Hardcore Raiding Crowd with the Casual Do Everything Crowd, there's one important distinction to be made. HC Raiding crowd tends to be more okay with cutting other content for theirs. You don't really see a lot of posts about cutting out production of Savage and Ultimate to make a new Gold Saucer attraction. As far as we know, the casual content of Expert Dungeons per patch was the cost of most of the casual/experimental content.

    Also in terms of manpower, it was mentioned that Ultimates are only doable by about 3 members of the team. Not to say only 3 members are involved in the whole thing, but actually designing the encounter to be on that level is about 3 people. Sure art assets, animations, sound effects, etc are handled by way more, but their team itself lacks top 1%ers.

    And much of the argument here seems to be, "I choose to not engage in a lot of content in order for me to say there is no content" vs. "There is a ton of content I can do whether I choose to engage in it or not". If one CHOOSES to play ONLY Paladin on Cutting Edge content... your gaming lifespan in almost any MMO is 2 months. If there is no loot lockout about 2 weeks. Considering FFXIV has easily the fastest content release cycle for the scope of content delivered. If you can find another MMO that releases 10 Raids every 6 Months then I'm sure the HC crowd would love it. (4 Normal 8, 4 Savage 8, 1 24 man, 1 Ultimate Is supposed to be all out every other patch. And this doesn't even include Extreme Trials which would add at least another 2 pieces of high end content per 6 months)

    Quote Originally Posted by Avraym View Post
    However, the name endgame content in itself SUGGESTS content you do specifically at the end of the game, hence END GAME content. It's really very simple.

    Do yourself a favour. Actually write down the list of content that we have. Then, attribute what level you can complete said content and what rewards you'll receive for your efforts.

    You'll find very quickly, that the amount specifically intended for max level is almost non existent.

    Ultimates for example - offer no reward outside transmorg and achievement. Hell they can't be done with most of our rotation due to the level sync requirement.

    The current content that we DO have, Eden Normal, 80 Dungeons, Ex Primals, Gathering/Crafting difficult recipes are met with praise.

    But it's incredibly limited. In NO other MMORPG's expansion that I've played, have I be been able to beat the story, reach max level and acquire the best in slot gear for MULTIPLE jobs, in less than two weeks.

    There is a lot to do in this game, but there's just very very limited amounts of content that is both challenging and rewarding to do at max level.

    Why is it so absurd, that reaching your characters full power potential in such a short amount of time is a problem?
    Why is it so absurd, that perhaps after the 3rd expansion, that still getting the same formulaic content has grown lacking?
    Why is it so absurd, that there is so much for casual players to do, but so little for raiders.

    We enjoy the content we get, but we shouldn't be condemned for pointing out how little raid content there is despite the growing player base and increase in raiders.
    You managed to level 17 Adventurers, 8 Crafters, 3 Gatherers to 80, and capped out all of their gear to BiS, and made all of the necessary HC raiding consumables in 2 weeks. I'm impressed, or your not at endgame yet. I think the furthest along I've seen is 6-8 DoW/M and all DoH/L on anybody. And we still have another week until 5.0 is completely out as is...

    Quote Originally Posted by Mikhaill View Post
    This whole thread is one dude asking for more endgame content and you're all torch and pitchforks at him.
    Just going around in circles.
    "I want more endgame content."
    "Ok, but did you level all your jobs?"
    "I want more endgame content."

    No one is saying that isn't a lot to do in this game, because there is. It's just once you reach
    the end of the road (80 in this case) you do the same thing you've done 6 years ago.
    What's wrong with asking for more to do at max level? I don't get it lol.
    How is someone possibly completed with Endgame if they can still aren't at that point with everything? The argument that I'm seeing is generally being made by the hardcore crowd is, I only want to do a small amount of endgame content, so give me more that my tiny piece of the endgame pie can do. If you can still level, you are not at endgame. Its true in every MMO, only difference is, your character has a lot more leveling to do here than everywhere else. There's only a few other games that a character isn't one and done like this one.

    Thinking of level cap as 80 and not 2,000 is the mistake. (80 X 25 = 200)
    (6)
    Last edited by OcieKo; 07-24-2019 at 02:00 PM.

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