
Originally Posted by
Vercinotrix
You know my stance on this already, so maybe this won't come off as "ree raiders bad" but it's because they're not hyper-focused on a set type of content. Casual content in this game by your and others' definition is anything not savage or ultimate at the current patch from what I can gather.
Meanwhile, casuals have the option of all DoH, DoL, DoW, DoM classes for leveling and gearing, squadrons, leveling trusts, legacy raids, legacy EX trials, PvP farming, achievement hunting, RP, MGP farming, and probably more I'm just failing to recollect.
Casuals also seem to find joy at all levels of difficulty except the very top (and some don't dislike the content difficulty, but the culture/people that partake in it), which doesn't limit them to just a very specific niche set of content.
It's pretty easy to keep yourself entertained if you find joy outside specifically savage/ultimate bosses.