
Originally Posted by
SturmChurro
The one good thing about ESO is crafting, and gear. There are tons of various builds you can make, and make them effective via gear sets. I also like the housing system to an extent, but it's ridiculously monetized to where I don't enjoy it; I wish it was more reliant on crafting. You can get diagrams for cool gearsets and craft those too, forgot to add that. A lot of cool looking sets in that game.
My last main mmorpg was SWTOR, PoT5 server (NA east PvP server known for being "toxic"). I loved it, was a huge star wars fan, loved the story and the community/friends I made playing it. Aggressively monetized though. If they did come out with another SW mmo it probably would be some live-service garbage, heavily monetized.
Didn't address the class system, already talked about builds. Yes, this is a personal opinion, but I actually like the "holy trinity". I feel like classes are somewhat meaningless and muddled in that game. I like a class to have a firm identity. I only really play a high elf magicka sorcerer though, as I've said before I don't really play alts. I have alts on that game, but for PvP. Like my stam nightblade wood elf, melee magicka sorc orc, imperial stam dragonknight tank, dark elf magicka dragonknight, dark elf warden healer... actually I guess I do play alts a lot.. I think crafting alts are useful too, crafting is a huge investment in that game to get leveled with all the research and the length it takes to actually get everything.