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  1. #1
    Player
    Eli85's Avatar
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    Apr 2014
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    Ul'dah
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    Eldred Draconis
    World
    Leviathan
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    Thaumaturge Lv 90
    Quote Originally Posted by Reinha View Post
    7 extreme trials
    2 ultimate bosses
    12 raid bosses
    12 bosses in 24 man raids

    Combining all the above we easily have as many end game bosses as three WoW raid tiers. I'm happy with this.
    This is a very disingenuous way to look at it.

    The 24-player raid bosses—even on week 1—are so laughably easy that it would be the WoW equivalent of only having bosses on LFR difficulty. You can make the same case for extreme trials, but on the WoW equivalent of normal difficulty. The true end game (in XIV) for players with functioning brain cells are the two ultimate bosses and twelve savage raid bosses. That's fourteen bosses in a two year period. Several games—not just WoW—beat XIV handily in less than a year in that regard.

    You very much should not be happy with this. S-E can do much, much better with end game content.
    (8)

  2. #2
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    Quote Originally Posted by Eli85 View Post
    This is a very disingenuous way to look at it.

    The 24-player raid bosses—even on week 1—are so laughably easy that it would be the WoW equivalent of only having bosses on LFR difficulty. You can make the same case for extreme trials, but on the WoW equivalent of normal difficulty. The true end game (in XIV) for players with functioning brain cells are the two ultimate bosses and twelve savage raid bosses. That's fourteen bosses in a two year period. Several games—not just WoW—beat XIV handily in less than a year in that regard.

    You very much should not be happy with this. S-E can do much, much better with end game content.
    But should they seeing as once again the people complaining haven't even done the laughably easy endgame content. Why should SE listen to people not doing the content? Does that make sense?
    (5)

  3. #3
    Player
    Eli85's Avatar
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    Eldred Draconis
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    Leviathan
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    Thaumaturge Lv 90
    Quote Originally Posted by Insertcoins View Post
    But should they seeing as once again the people complaining haven't even done the laughably easy endgame content. Why should SE listen to people not doing the content? Does that make sense?
    It's not a simple binary. I'll only speak for myself, but I've done 4/5 boss tiers in the past, and it just feels so hollow and unrewarding. Which is why I will not be diving into XIV's end game, because not enough is being produced to justify my time investment. Now, as an example, if the 24-player raid series became an 8-player series with normal and savage difficulties, resulting in 4-5 hard bosses every three months, that would be enough. The most simple expression to explain this is: build it and they will come. S-E has done a very poor job of building end game.
    (9)

  4. #4
    Player
    Avraym's Avatar
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    Aug 2011
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    Gridania
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    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Eli85 View Post
    It's not a simple binary. I'll only speak for myself, but I've done 4/5 boss tiers in the past, and it just feels so hollow and unrewarding. Which is why I will not be diving into XIV's end game, because not enough is being produced to justify my time investment. Now, as an example, if the 24-player raid series became an 8-player series with normal and savage difficulties, resulting in 4-5 hard bosses every three months, that would be enough. The most simple expression to explain this is: build it and they will come. S-E has done a very poor job of building end game.
    Or even Savage 4 Player Content.
    (3)

  5. #5
    Player
    LalaRu's Avatar
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    Nov 2013
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    Limsa Lominsa
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    2,408
    Character
    Mi An
    World
    Phantom
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    Paladin Lv 80
    Quote Originally Posted by Avraym View Post
    Or even Savage 4 Player Content.
    That is something interesting to see. It can be the training ground for who wants approach the savage content but still not enough expert for it.
    (1)

  6. #6
    Player
    MonteCristo's Avatar
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    May 2011
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    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Eli85 View Post
    It's not a simple binary. I'll only speak for myself, but I've done 4/5 boss tiers in the past, and it just feels so hollow and unrewarding. Which is why I will not be diving into XIV's end game, because not enough is being produced to justify my time investment. Now, as an example, if the 24-player raid series became an 8-player series with normal and savage difficulties, resulting in 4-5 hard bosses every three months, that would be enough. The most simple expression to explain this is: build it and they will come. S-E has done a very poor job of building end game.

    This!!!! a million times over
    (1)
    Death Is Only The Beginning....

  7. #7
    Player
    Reinha's Avatar
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    Mar 2015
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    Finland
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    4,069
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    Reinha Sorrowmoon
    World
    Odin
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    Reaper Lv 100
    Quote Originally Posted by Eli85 View Post
    This is a very disingenuous way to look at it.

    The 24-player raid bosses—even on week 1—are so laughably easy that it would be the WoW equivalent of only having bosses on LFR difficulty. You can make the same case for extreme trials, but on the WoW equivalent of normal difficulty. The true end game (in XIV) for players with functioning brain cells are the two ultimate bosses and twelve savage raid bosses. That's fourteen bosses in a two year period. Several games—not just WoW—beat XIV handily in less than a year in that regard.

    You very much should not be happy with this. S-E can do much, much better with end game content.
    We have a comparable number of bosses. Your own interpretation doesn't make a factual statement disingenuous. I'm just going to dismiss your suggestion about how I should feel about the subject.

    Quote Originally Posted by Xieldras View Post
    More like 2 Ultimates and 12 Raids. EX and 24 man are very easily beatable so I wouldn't consider it endgame content per se.
    If difficulty is an issue then I would not be opposed to a normal mode of Ultimate bosses and also savage modes of trials and 24 mans to pad the number of end game encounters, but I have a feeling that simply making more versions of the same duties wouldn't satisfy the people complaining about lack of end game.
    (6)
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    Viper

  8. #8
    Player
    Nariel's Avatar
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    Sep 2013
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    Limsa-lominsa
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    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Reinha View Post
    If difficulty is an issue then I would not be opposed to a normal mode of Ultimate bosses

    Well, theses already exist, its called the binding coil of Bahamut turn 5, the second coil of Bahamut turn 4, the final coil of Bahamut turn 4 and the minstrel's ballad: Ultima's Bane. Turn 9 even already have a savage mode.

    Savage mode of 24 man... ugh these are already pain in the ass when half the alliance are dead weight, don't even start me about findind one to wipe for 3 h on first trash pack.
    (4)

  9. #9
    Player
    Eli85's Avatar
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    Apr 2014
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    Ul'dah
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    Character
    Eldred Draconis
    World
    Leviathan
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    Thaumaturge Lv 90
    Quote Originally Posted by Reinha View Post
    We have a comparable number of bosses. Your own interpretation doesn't make a factual statement disingenuous. I'm just going to dismiss your suggestion about how I should feel about the subject.
    Dismissing what I said out of hand without offering an actual retort shows how weak your argument truly is (spoiler: it's really weak). You can say what you want, but when half of the bosses in this game would be no higher than laughably easy difficulties in WoW, your comparison becomes invalid. For players with functioning brains, XIV provides only 4 or 5 challenging bosses every sixth months, which is roughly half of what WoW provides in the same cycle. It's so nice that you're content with mediocrity.
    (3)

  10. #10
    Player
    jameseoakes's Avatar
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    Aug 2014
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    James Oakes
    World
    Phoenix
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    Arcanist Lv 100
    Quote Originally Posted by Eli85 View Post
    Dismissing what I said out of hand without offering an actual retort shows how weak your argument truly is (spoiler: it's really weak). You can say what you want, but when half of the bosses in this game would be no higher than laughably easy difficulties in WoW, your comparison becomes invalid. For players with functioning brains, XIV provides only 4 or 5 challenging bosses every sixth months, which is roughly half of what WoW provides in the same cycle. It's so nice that you're content with mediocrity.
    And the abuse in yours shows how weak your is.
    (8)

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