Page 54 of 151 FirstFirst ... 4 44 52 53 54 55 56 64 104 ... LastLast
Results 531 to 540 of 1506
  1. #531
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MonteCristo View Post
    Whats the point in hitting 80 then?
    To do more Content?.....
    To Continue the Story of MSQ?....
    To have the Ability to Grind Tomestones to Grind Endgame Gear?
    To do the Current Raid?...
    To be ready for later content that gets released over the course of 2 years?
    To be able to do The High Ranking Hunts?...

    I mean...I just named 6 reasons.
    (8)

  2. #532
    Player
    Join Date
    May 2019
    Posts
    479
    Solution: Cater to both casual and hardcore players
    (3)

  3. #533
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Well, to normal players with a modicum of skill and ambition, the game simply doesnt offer much content. I hope Savage is going to keep us entertained for a while. I did everything so far with random PF groups. Each EX primal takes 1-2 evenings, which is fine because they are entry level. The new raid was one evening. The MSQ took me a week, watching every cutscene, not playing all the time. I am REALLY not hardcore.
    Housing is closed to normal players who havent been idling in the game for months or got lucky, alongside the attached stuff like Airships and such. I would love to play around and spend time and crafting effort with Housing, but alas, I am not allowed.
    PvP is fun but perpetually closed down, not really supported much, and the queues take forever.
    Chocobo Racing is pretty much dead.
    Lords of Verminion is dead.
    Triple Triad never really took off as a player vs player thing, and to be fair ,was never meant to be content in that sense. And its years old.

    So, even to somebody who does not JUST want to raid, the game is extremely limited in content. I have more to do in WoW, better PvP (and thats saying something), more PvE, and the stuff that FFXIV has that WoW doesnt are locked down because I didnt sub for over a year to keep a house that others have like 10+ of.

    SE needs to get their stuff in order, or they ll just proceed to bleed subs now that the content is almost done. I can only imagine how bleak it must look for somebody who isnt really good enough for Savage Content. They are basically done now till autumn.
    (5)

  4. #534
    Player
    seros's Avatar
    Join Date
    Sep 2018
    Location
    Limsa
    Posts
    51
    Character
    Saint Seros
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by NessaWyvern View Post
    I mean, if you only do PvE content, and only play one or two classes, you can find yourself running out of content, but there's more than enough side-content to do. I still haven't run out of things to do, even after 6 years of playing.
    Same, I leveled all my combat jobs up to 70 in SB and I'm still finding new content to do.
    (3)

  5. #535
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Niyuka View Post
    SE needs to get their stuff in order, or they ll just proceed to bleed subs now that the content is almost done. I can only imagine how bleak it must look for somebody who isnt really good enough for Savage Content. They are basically done now till autumn.
    Player retention has never been 14's strong suit.Your profile says you joined 2013, so I'm sure you already know that Just like any other expansion, people will unsub as the eventual content drought comes. They may or may not come back, but that doesn't really matter to SE.

    Doesn't help a lot of the content is dead due to no incentive or bugs (see PVP).This problem is exasperated when trying to find things to do with friends who don't want to grind levels for the billionth time, but also aren't confident enough to go into savage. There's just not a lot of middle ground content to keep us at bay between the patch cycles.

    Things like aquapolis is a step in the right direction, and so was Eureka. I hope we get more of that sooner than later.
    (0)
    Last edited by Coatl; 07-22-2019 at 08:41 PM.

  6. #536
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    You guys seem to want to knock the formula, but both total users and concurrent players keeps rising each cycle. Obviously they're doing something right - if their success with this game keeps growing.

    This idea of "keeps bleeding out players" falls flat on its face every time it's being brought up, in face of the facts. Truth of the matter is this game is a financial wellspring for the company, and the financial reports only show further and further growth.

    All other conversation on this is padding or just plain false - and not worth the time regurgitating six year old conversations for. SE will add what then can when they can and they've done an excellent job of things in spite of continual criticism here on the boards.

    Think it's time I go back to lapsing out of viewing these kind of threads.
    (13)

  7. #537
    Player
    Nomuno's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Vul Kandosii
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    I wouldn't mind a 5th or 6th raid boss (instead of 4) say every other raid cycle. Since everquest I've always loved raiding so more of that would not bother me one bit. Aside from that, I like the pace of XIV's content (sometimes the patches can be very dull) but I do on occasion feel like "I wish there was more".
    (1)
    Last edited by Nomuno; 07-22-2019 at 08:18 PM.

  8. #538
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    7 extreme trials
    2 ultimate bosses
    12 raid bosses
    12 bosses in 24 man raids

    Combining all the above we easily have as many end game bosses as three WoW raid tiers. I'm happy with this.
    (4)
    Graphics
    MSQ
    Viper

  9. #539
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    184
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reinha View Post
    7 extreme trials
    2 ultimate bosses
    12 raid bosses
    12 bosses in 24 man raids

    Combining all the above we easily have as many end game bosses as three WoW raid tiers. I'm happy with this.
    More like 2 Ultimates and 12 Raids. EX and 24 man are very easily beatable so I wouldn't consider it endgame content per se.
    (3)

  10. #540
    Player
    Valderen's Avatar
    Join Date
    May 2019
    Posts
    24
    Character
    Lyvonia Starsoul
    World
    Coeurl
    Main Class
    Red Mage Lv 70
    Tons of people who enjoy different things all asking for more of what they want from a team with limited resources being blind to the fact that any request, for any extra content comes at the cost of less content for someone else.

    Limited resources means someone loses somewhere if SE makes more of 1 specific type of content.

    SE has a formula, and they seem to be sticking to it because it has been doing well for them.

    The issue is that they are in a new position since FF14 with Shadowbringer is at the best it's been, while WoW it's main competitor is struggling with a poorly received expansion. That means a lot of new players who enjoy a slightly different play style than FF14 has provided over the years. They need to figure out if and how to keep these players interested, while also keeping the players who supported for years happy. I wouldn't want to be in their shoes.

    ESO is having similar issues too. Not as much though because the game is fundamentally very different, so the expectation there is less that the game should be more like WoW than here.

    It'll be interesting to see how SE reacts. Hopefully with the increase success, it means more resources, and more content for everyone.
    (2)

Page 54 of 151 FirstFirst ... 4 44 52 53 54 55 56 64 104 ... LastLast

Tags for this Thread