
Really?
Where people who couldn't get an item were BENCHED simply to due to poor RNG, completely unrelated to their ability.
The introduction of massive titantforging everywhere, so you and your raid partner can have massively different item levels, even though you did the same content?
Where the reputation rewards were placed in a lootbox that had such a low chance of giving you the item that you do do the same quests forever, and never earn it?
The introduction of a new area, with weekly quests so barren that today they can all be done in a day, but with time gating, took place for players over the span of months, and in the process, delayed their ability to fly?
Argus - one of the most hated zones ever created; and the newly gained ability to fly - was disallowed?
Professions where progression was also based on RNG, so only something like 10% of miners ever got everything three-starred just because the quest never proced for them, no matter the time investment.
Suramar questline was there at the beginning, nothing like that ever repeated.
People remember the beginning of Legion, class halls, artifacts, and forget the legendary RNG, the horror of the added zones, and the fact that the playerbase steadily decreased from start to finish. Legion looks good next to BFA and WoD, but it looks horrible compared to pretty much all other expansions. At best on par with MoP and Cata.
Last edited by Forever_Learning; 07-22-2019 at 02:44 AM.



Obviously you're not a fan of RNG and that''s fine.Really?
Where people who couldn't get an item were BENCHED simply to due to poor RNG, completely unrelated to their ability.
The introduction of massive titantforging everywhere, so you and your raid partner can have massively different item levels, even though you did the same content?
Where the reputation rewards were placed in a lootbox that had such a low chance of giving you the item that you do do the same quests forever, and never earn it?
The introduction of a new area, with weekly quests so barren that today they can all be done in a day, but with time gating, took place for players over the span of months, and in the process, delayed their ability to fly?
Argus - one of the most hated zones ever created; and the newly gained ability to fly - was disallowed?
Professions where progression was also based on RNG, so only something like 10% of miners ever got everything three-starred just because the quest never proced for them, no matter the time investment.
Suramar questline was there at the beginning, nothing like that ever repeated.
People remember the beginning of Legion, class halls, artifacts, and forget the legendary RNG, the horror of the added zones, and the fact that the playerbase steadily decreased from start to finish. Legion looks good next to BFA and WoD, but it looks horrible compared to pretty much all other expansions. At best on par with MoP and Cata.
On par with MoP and Cata however? That's a very brave comparison and one I've never heard. Most people will disagree.
You're absolutely nitpicking the things you didn't like disregarding all the good stuff.
Do you know how ridiculous it sounds to say "Yeah but the playerbase steadily decreased from start to finish for the expansionnnn". Wow gee its almost like players play a game less that they've completed towards the end. I've never heard of players unsubbing towards the end of an expansion. Oh never.
Please - this is just senseless bashing.

I don't speak for just myself, I represent a viewpoint shared by many people who know and play WoW well.
You can watch the videos by Azmongold where he ranks the different expansions. See where he places Legion, issues he discusses.
I'm largely repeating him.
Listing entire content patches and aspects that existed for an entire expansion that determine to what capacity because could play aren't nitpicking. Saying the Broken Shore and Argue, the two content patches in Legion, were poor content, isn't nitpicking.
You can see Bellular's videos on the topic, and Preach's videos. Most significant is the lack of patches having a content on people leaving the game or their interest. You don't have to take my word on it.Do you know how ridiculous it sounds to say "Yeah but the playerbase steadily decreased from start to finish for the expansionnnn". Wow gee its almost like players play a game less that they've completed towards the end. I've never heard of players unsubbing towards the end of an expansion. Oh never.
Please - this is just senseless bashing.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


