Quote Originally Posted by Kuurei View Post
I mean, I would like White Mage to be more than just spamming Stone/Glare constantly for about 90-95% of the fight. But there's really no reason for that to be the case in group content.
Why? I keep seeing this vague reasoning, but no one ever has bothered to explain why "healers must have only one attack ability they'll spend a majority of the encounter using" is some inherent truth you seem to believe in.

For 6 years SCH had more than that, and people enjoyed it. If balancing needed to occur, then adjust potency/recast/mp costs instead of just gutting everything out and leaving the class feeling like a shell of its former self.