Quote Originally Posted by Brandedblade View Post
I fail to see what the issue is. I've been playing it all day today, and it plays very well to me. It still has the general flow of high dps uptime and weaving ogcd heals. Even with dungeon pulls as long as you ride the lucid dreaming and aetherflow cds your mp sustains itself well enough.
Honestly, can you seriously not see the problem with not having Aetherflow charges on large pulls in dungeons? If the SCH doesn't start tagging mobs with dots to get themselves in combat asap, they have no oGCD heal incase the tank needs a top up mid pull. This was noticed big time by our tanks last night.

This makes the method of throwing a barrier on the tank as the previous pack dies and then using the run as time to regenerate MP out of combat somewhat iffy, significantly more so if you happened to end the last pull without any Aetherflow.