Quote Originally Posted by Shurrikhan View Post
1. I say allege because I have no way of knowing if you're trolling. The mere fact that you would ask that the game be dumbed down to literally fewer than three buttons save in its "hard content", just to pander to your incredibly, incredibly niche, if not outright unique, situation makes you rather suspect in my opinion.

2. No, but the game should not be designed around the 0.0000001%. What you're asking for is far more exclusive and purely self-servicing than the "elitist" desires the OP and those who've at all agreed with her have mentioned, (e.g. wanting a normal ascending difficulty curve over the course of the game--rather than the third expansion, for instance being easier than the first or the base game--or a greater variety of difficulties that does not pander to and thereby aggravate polarizing divides in the playerbase).
1) Nowhere in either of my posts did I say anything about wanting the game being dumbed down to less than 3 buttons. I'm merely pointing out that in every MMO I have ever played (and it has been A LOT of them) they all boil down to using 3 buttons to execute various commands and this game is no different. Even in it's base form, which was pretty obviously quite hard to most of you, despite me finding it very enjoyable, it STILL revolved around using 3ish commands to fight. F to pull out weapon, click to attack, click your spell. DONE.

2) I'm not asking that the entire game cater to adults. I'm saying that the story itself should not be completely locked off to those that can't play all day every day. Hard content and NON-STORY raids? Sure man. Look, FFXI Pandemonium was a complete beast that a lot of people could not tackle at the time. I could, because I was in college. Now though? No way, don't have the time. But that's ok because that was a NM that wasn't required to progress through the story. Chains of Promethia Bahamut fight? Yeah that was some BS. Do you know how long it took to get a group together to complete that thing without wiping? And that was with me having the time to sit on the game all day. Could you imagine now?

Expansion content is never "harder" than previous content. I've never seen a game that does this. The mobs are a higher level or hit for a bit more damage but the game itself is never harder. What are you wanting, a Dark Souls expansion? Get hit once and you die? Do a level 1 speedrun of the game and enjoy being part of the minority.

Or, if you want a truly difficult and unenjoyable game, compared to this one at least, try and find a private server for FFXIV 1.0 or vanilla FFXI. Would you prefer they bring back the daily EXP cap? Or bring back the 100TP cap and every ws used 50+tp (TP only recovered out of battle)? Is that what you want? Because right now, the game seems just fine to every person I've talked to that has a life outside of their mother's home.