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  1. #381
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by MariaArvana View Post
    Man I remember the first week when I had the displeasure of spending 20-25minutes on a single pull of Mr. Mathy and over 100 revives total due to half the alliance getting wiped out every spin/divebomb set. I was practically begging for him to do an enrage at some point, that pull was the epitome of anti-fun.
    Yeah, peoples sucks and its no even that hard, thats why asking for even more merciless fight in "casual friendly content" won't go anywhere, its already "hard" for too many people.

    The game is fine by me, not too unforgiving and not too easy when it count. But I'm here for the story and its universe, I couldn't care less about the challenge.
    (2)
    Last edited by Nariel; 06-27-2019 at 01:37 AM.

  2. #382
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Because without enrages, every single encounter becomes a war of attrition. Just keep throwing bodies at the boss until it dies. You only ever need a healer and/or Caster (sans BLM) alive to keep going. This absolves any responsibility from damage dealers. In fact, you could literally just bring all four tanks, all three healers and a RDM to practically guarantee you'll see every mechanic within the first 30 minutes. Why bring a DRG when a WAR can survive half the mechanics bosses do? I'm sorry but if you can't focus on a fight for 5-10 minutes because of other obligations, then don't queue into the content to begin with. Normal modes and 24 mans are a mess because there is zero incentive for players to improve outside self motivation. As stated above, so long as someone's alive to raise people, it doesn't matter how many times you die.
    You can have mechanics to prevent this that aren't simply arbitrary enrage timers. For example, every time a player dies, the boss gains a damage buff. Or the boss periodically launches an attack that has to be soaked raid-wide. As players die, the others will naturally have to step it up.

    Quote Originally Posted by ForteNightshade View Post
    If anything, I want enrages for the easier content so people are held somewhat accountable. They aren't about speed killing, but telling you to stop making mistakes and "git gud."
    Why? Why do you want to hold someone "accountable" for not devoting as much time to the game as you do? Worse, why do you want to punish yourself because your friends aren't as dedicated to a video game as you are? I don't understand this mentality. I like getting good at the game for its own sake. I like the opportunity to exhibit my competence by carrying my friends through content. I think that's much more fun than trying my best and still failing because my buddy just wasn't good enough.
    (2)

  3. #383
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Ronduwil View Post
    Why? Why do you want to hold someone "accountable" for not devoting as much time to the game as you do? Worse, why do you want to punish yourself because your friends aren't as dedicated to a video game as you are? I don't understand this mentality. I like getting good at the game for its own sake. I like the opportunity to exhibit my competence by carrying my friends through content. I think that's much more fun than trying my best and still failing because my buddy just wasn't good enough.
    Doing respectable DPS for anything short of Ultimate raids really does not require significant time devotion. At all. The people who can't do respectable DPS are either afk or only using one spell or only auto attacking or something equally as troll worthy. It would be really nice to weed out these players early, which improves the game for everyone.
    (6)

  4. #384
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Eli85 View Post
    Doing respectable DPS for anything short of Ultimate raids really does not require significant time devotion. At all. The people who can't do respectable DPS are either afk or only using one spell or only auto attacking or something equally as troll worthy. It would be really nice to weed out these players early, which improves the game for everyone.
    I pretty much agree with this. Ive seen people in 390 gear averages pulling subpar dps. This is an issue where people are literally coasting through content. When you can have a Sam in 360 gear do more dps than a BLM in 390 gear where the BLM has better uptime on the boss, thats an issue. Yes, enrages should happen at lower levels to force even average players to put in the effort. No one is gonna realistically argue that you need to have perfect rotations and pulling 7k+ DPS on expert roulette, but you should see people doing moderate amounts of dps in the 4.5-5.5k range. That kind of damage isnt hard to get. It just takes people to have a basic understanding of their skills and doing decent rotations. Thats it.

    It doesnt require elite haxx0rz skills to take 10 minutes and read your skills and think "Hmm, Ill probably do more DPS if I keep my buffs on, hit my positionals, and not overcap on resources."
    (7)

  5. #385
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Melichoir View Post
    I pretty much agree with this. Ive seen people in 390 gear averages pulling subpar dps. This is an issue where people are literally coasting through content. When you can have a Sam in 360 gear do more dps than a BLM in 390 gear where the BLM has better uptime on the boss, thats an issue. Yes, enrages should happen at lower levels to force even average players to put in the effort. No one is gonna realistically argue that you need to have perfect rotations and pulling 7k+ DPS on expert roulette, but you should see people doing moderate amounts of dps in the 4.5-5.5k range. That kind of damage isnt hard to get. It just takes people to have a basic understanding of their skills and doing decent rotations. Thats it.

    It doesnt require elite haxx0rz skills to take 10 minutes and read your skills and think "Hmm, Ill probably do more DPS if I keep my buffs on, hit my positionals, and not overcap on resources."
    Unsure if you are aware but in FF14 expecting people to have a basic understanding of their class and skills along with an alright rotation is elitism.
    (8)

  6. #386
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    When was this game ever hard?
    (1)

  7. #387
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Crystal_Raven View Post
    Unsure if you are aware but in FF14 expecting people to have a basic understanding of their class and skills along with an alright rotation is elitism.
    Pay less attention to hyperbolic talking heads and exaggerated buzzwords. No one but the most ridiculous would endorse your statement, and it's more likely than not that they're trolling. 'Cause Internet.
    (5)

  8. #388
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Eli85 View Post
    Pay less attention to hyperbolic talking heads and exaggerated buzzwords. No one but the most ridiculous would endorse your statement, and it's more likely than not that they're trolling. 'Cause Internet.
    You say that and yet I still encounter max level players that have no idea how to play their class or position properly or do half-competent rotations. On a daily basis.
    (4)
    Last edited by Crystal_Raven; 06-27-2019 at 05:18 AM.

  9. #389
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Crystal_Raven View Post
    You say that and yet I still encounter max level players that have no idea how to play their class or position properly or do half-competent rotations.
    My claim and yours do not conflict each other. You see that because the game allows players to play terribly and still progress, until end game. If a previous suggestion like strict enrage timers were implemented earlier in the game, this issue would be reduced to the point where it likely wouldn't exist anymore. Further, even in those situations, only the uneducated would claim a repulsion to that as "elitist," and why would we heed what such individuals have to say?
    (0)

  10. #390
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Eli85 View Post
    My claim and yours do not conflict each other. You see that because the game allows players to play terribly and still progress, until end game. If a previous suggestion like strict enrage timers were implemented earlier in the game, this issue would be reduced to the point where it likely wouldn't exist anymore. Further, even in those situations, only the uneducated would claim a repulsion to that as "elitist," and why would we heed what such individuals have to say?
    Its nice and all until the game has do go the F2P trashgame road because too many player dropped the game early out of frustration.

    I know trash tier player aren't fun but its not that often you can't win a casual intended fight or you're all very unlucky and should consider flee elsewhere.
    (2)

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