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  1. #241
    Player
    Adrestia's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Adrestia Skyborn
    World
    Siren
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by zaviermhigo View Post
    I always find it funny Yoshi-P says he wants a casual experience that you don't treat like a job, but this game always turns into a job, and that's why I end up quitting. Didn't cap this week because you had irl stuff to do? Oh you're behind now, and you can never catch up to your friends with dead end jobs who think doing chores in XIV is fun. But wait...isn't the cap system supposed to make it so casual players aren't behind? Yeah its bs, its actually a hindrance. Just let me not log in for two weeks and do a bunch of spamming when I get back from real life. Just let people spam as much as they want, and people could, at that rate, stop worrying about whether or not someone spams 24/7.
    This is really important. These weekly caps create the illusion of being casual-friendly because they limit how far behind you can get, but they still don't provide good solutions for keeping up if your schedule isn't the proscribed one.

    RIFT took a great (although not final) step in the right direction by making dailies into a form of credit. You could bank up your dailies from the week, say if your Tuesday-Friday were very busy with other commitments, and then run 5 daily dungeons on Saturday if that was your thing. But if 30 minutes a day was the right answer for you, you could still do that. This is an example of actually showing respect for your players' lives outside the game.
    (6)

  2. #242
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Gordias continuously gets reference but without a lot of context. Why did it nearly kill the raid scene?

    - The dev team openly acknowledged they did not test it properly. Instead of doing the entire fight from start to finish, they tested each individual mechanic in a vacuum. This caused it to become gear synced. Manipulator was straight up impossible to clear while Living Liquid required perfect performance to barely inch by enrage.
    - No Cross-world Party Finder meant if you weren't on a dedicated raid server, your chances to clear went down dramatically.
    - No CD reset.
    - Due to the huge failures of LoV and Diadem, the extended length between patches left people bereft of content.
    - Two of the three new jobs were borderline unplayable messes, Astro especially. Dark Knight wasn't great either but serviceable.

    Pointing to Gordias and saying "See! You can't make hard content!" is incredibly disingenuous. A lot went into crippling the raid scene beyond simply Gordias—which, itself, was not balanced properly.
    Having all of that doesn't mean that Gordias would've been a success.
    Besides, my point refered to the complexity of jobs in Heavensward, which definitly played a big role in Gordias's failure.
    Also, I never said that we can't have hard content. Otherwise I'd have to say that Ultimate doesn't exist or is bad, and I'm not that dumb.

    Quote Originally Posted by ForteNightshade View Post
    As for the fourth healer. It's looking more like we didn't get one because the dev team has no idea what to actually make. What we have seen from the healer rework shows almost nothing that would suggest a fourth healer were some monumental task.
    They just got rid of one of the biggest splinter they had in the foot since ARR by killing that "identity" that everyone was trying to protect so hard. Even if you don't see what they actually did or the reason why they did it, they can now walk forward and finally start designing healing in FFXIV how it should've been. We probably won't see much happen before at least 5.2, or even 6.0 at worst. But I won't go further into that, because I'm already seeing a bunch of people starting to scream that I'm moving their precious goalpost that apparently must remain at a Lv.73 MSQ trial.
    (2)

  3. #243
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by zaviermhigo View Post
    I always find it funny Yoshi-P says he wants a casual experience that you don't treat like a job, but this game always turns into a job, and that's why I end up quitting.
    If you turn it into a job, that's on you, not the game. If you want to take a break for two weeks, then do it, but don't expect to catch up easily with other people who didn't take a break. That's an issue with you wanting to play with people who don't share the same schedule as you, not an issue of the game not providing a casual gaming experience. If they're your friends, you can still play with them at your own pace. Otherwise, find other people to play with you.
    (3)

  4. #244
    Player
    XenabelleS's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    216
    Character
    Xenabelle Shadowsong
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Reinha View Post
    I genuinely don't get what is hard about the Burn. Is it the part where you Esuna?
    Well I got in it expert recently as a RDM with a tank who said he was new.

    So I tried to explain some things about each of the bosses - annoyingly dc'd during the first boss, but the group got it down. Same actually with the second boss. Then we got to the dragon.

    And wiped and wiped and wiped until the healer quit, we got a new one and proceeded to one shot it.

    So the things that made it hard :

    Unfamiliarity by the tank
    Maybe not the best healer?
    Lots of aoes that appear out of nowhere (for instance, I just recently learned that the beams that turn you into ice come out from those stars on the ground), when the dragon flies up there is no way to discern where his path will be that I can see)

    I really don't get the OP. Game is plenty challenging as it is and can't really imagine why they'd want it to be more so.
    (5)

  5. #245
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by zaviermhigo View Post
    I always find it funny Yoshi-P says he wants a casual experience that you don't treat like a job, but this game always turns into a job, and that's why I end up quitting. Didn't cap this week because you had irl stuff to do? Oh you're behind now, and you can never catch up to your friends with dead end jobs who think doing chores in XIV is fun. But wait...isn't the cap system supposed to make it so casual players aren't behind? Yeah its bs, its actually a hindrance. Just let me not log in for two weeks and do a bunch of spamming when I get back from real life. Just let people spam as much as they want, and people could, at that rate, stop worrying about whether or not someone spams 24/7. This game is a casual game for people who need constant gratification from somewhere cause they don't get it irl. 95% of the game is a chore you do so you can do 5% of the content which is fun. I get some people don't have anything of value in their real life's so they love to do only the 95% and never do the 5%, that's honestly most people who play this game. But that is the part that makes me want to quit every time. I've been playing since 1.0, weekly cap and constant dungeon spamming will make me quit every time. Then its 24 man raid spamming with people who have two left feet, a little better but ultimately terrible.

    The fact of the matter is nothing is this game is hard, its numb and brainless. Even savage is hard when you first go in, then its just a dance you learn, and if you can do the dance fine. The hardest part of savage is "can the other 7 people do the dance." It just feels like this game is a snoozefest made for people missing lobes of their brain half the time. Maybe I'm particularly jaded since I main heals too, and they are making it so a literally person on life support can heal in 5.0
    It is easy to gear up in this game, takes 5.4k to buy all equipment with the tomestones, which is 6 weeks of capped tomestones.
    There are 3 months between each patch content and about 6 months between patches that are introducing new set of gear and tomestones.
    You literally could play only 1 hour a day, few runs, one raid, one dungeon, alliance raid or pvp and you wont have trouble to gear up at all. It just takes time, you cant expect to be given all gear on a silver plate like that. If someone is unable to catch up in 6 months time then i guess he is not playing the game at all, then why play it if thats the case?
    Also if tomestones are taking too long, there is an option to buy a crafted gear and then upgrade it to the same ilvl of tomestone gear for a price of old tomestones which are super easy to get.
    This game literally is giving away gear left and right if you know it.
    (5)
    Last edited by Nedkel; 06-22-2019 at 05:32 AM.

  6. #246
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by XenabelleS View Post
    I really don't get the OP. Game is plenty challenging as it is and can't really imagine why they'd want it to be more so.
    I never thought I'd read that expert is "challenging" especially as RDM, colour me surprised, at least you are enjoying the game.

    Edit: The AoE you were getting hit by "out of nowhere" is one you have plenty time from the snowflake tell prior to when it shoots out, thats what that tell is there for assuming you mean the Burns last boss, hopefully that helps, you have to read where it will shoot out and determine a safe spot based on where the arrows will travel from the origin point.
    (2)
    Last edited by Knoahl; 06-22-2019 at 06:39 AM.

  7. #247
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    This game its not "too easy". Maybe its easy for OP cause he knows how play very well TODAY, but for new players may be not.
    I remember my first day of playing ARR and others mmo the amount of hours i took to undestand interface, searching for quests, reading every skill description, learning every dungeon...all this u cant achiv in 30 minutes of play. This game its not casual at all. Casual for me, are those games that you can play in 30 minutes, 1 hour...and absorb everything.

    I can undestand english, read and listen, but i have friends in real life who dont know english and still trying to learn this game.
    Im sure that in 1997 theres wasnt youtube, internet as we see today, and still in those years i had a friend that was trying to play final fantasy 7 in japanese. He didnt undestand english, even harder japanese, but in those years we was enjoying the game. Try play like him: no internet, no magazine, foreign language, no cellphone.

    For me, to know everything i know so far about this game, took months of play. Even today, theres some content i never finished or did. This game is great! I hope it doenst become as easy as candy crush or harder like darksouls.
    (5)
    Last edited by Fellgon; 06-22-2019 at 09:57 AM.

  8. #248
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    all of the old content becomes too easy, I want every 24 man stay forever as a vote abandon rage quit fun difficult.
    (0)

  9. #249
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RyuSaarva View Post
    all of the old content becomes too easy, I want every 24 man stay forever as a vote abandon rage quit fun difficult.
    old content dont count to be challenging. its OLD so others can progress to NEW savage content. If old content be dificult today you wouldnt progress in story and many players would be stuck in ARR content.
    (1)

  10. #250
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Fellgon View Post
    old content dont count to be challenging. its OLD so others can progress to NEW savage content. If old content be dificult today you wouldnt progress in story and many players would be stuck in ARR content.
    sure but most people will never even try savage, I would like the content which most players actually do stay hard for them and 24 mans are all optional anyway so they would not stay stuck.
    (1)

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