Not all of them though, some aggro if you come too close to them too. So, a combined sound/sense aggro (not sight)
I still blame the rushed release for the lack of unique AI, though that doesn't explain why they removed what already was in the game.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Those guys are what most people have coined "True sound" a good number of mobs have this mainly in the higher ranked nodes (Usually only a issue if your going for the get all the nodes achievment) But they don't agro to "Touch" per-se they will agro in the same sound range that other sound mobs would agro if you were running.
If you walk you actually get a bit more lee-way with the distance you can close but not much and usually by the time it takes to slowly saunter around a monster he has a good chance of moving himself too close to you.
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