Signed, yeah we need this back.
Signed, yeah we need this back.
yes bring back mob AI they went way too far in their changes to the enemy AI
They could bring curious back, but make it so only 1 in 5 sheep do it instead of all of themPlease bring all the other stuff too. Deer fleeing was awsome.
signed bring ai bak
Oh wow almost pushing 400 likes. I really do hope the devs give us a update on this subject closer to 2.0 or whenever they have the information to tell us.
Another signature:
/signed
I postpone death by living, by suffering, by error, by risking, by giving, by losing. -Anaïs Nin
If they won't add curiosity behaviour (walk up to the players) back simply because some players were frustrated of having them caught in AoE in fights, why not make it so they flee once the players enter active mode? That way they will move away from party fighting and have a cute behaviour for other players.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
So Glad this thread got necroed.
The loss of Mob behavior AI was a truly Epic Fail.
So far only a few mobs retained their previous behavior like slugs for sure still expel "defensive" water spray which silences you if you get too close, a move they also do in a battle.
I would just like to say I would much rather drakes hiss and roar at me again instead of just spitting 9999 fireballs at me just because I smell a tad questionable from days of adventuring. I mean c'mon now Guivre, can't we just be friends?
The efts can go die in a hole though... the wretched [censored]...
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