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  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90


    looks like some ppl want this for FFXIV with is sad for me.
    (6)

  2. #12
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, so unreasonable to dislike that 3/4 jobs in the role share the same, vapid mechanic, what are people thinking amirite.
    Also WAR/PLD AoE has always been super boring. Not as much of an issue when it's just dungeon trash though, because people who care for engaging gameplay generally don't give a crap about dungeons.

    Quote Originally Posted by Hanayome View Post
    IR acts as a cleanse/anti-knockback/draw-in. New Delirium, assuming its unchanged, allows for outputting burst without Blood costs while also recovering a decent chunk of mana. Personally I think there's more to it than just "press to do da big deeps".
    Yeah, because IR is so known for being used for it's utility, rather than on cooldown for burst dps, especially considering you can just cancel knockbacks with Onslaught.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    If all you do on jobs without IR-esque bursts is spam 123, then you might wanna hit up some job guides.

    Quote Originally Posted by shao32 View Post


    looks like some ppl want this for FFXIV with is sad for me.
    That's what we get for saying that transition tank mechanic in Susano was cool - they listened and made it into a role identity.
    (8)
    Last edited by Satarn; 06-18-2019 at 10:30 PM.

  3. #13
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row? Thats what AoE rotations were.
    Yeah, and many people asked for more expansive AoE rotations.

    Hence now in ShB we're getting AoE combo's, so we don't just spam one button over and over for AoE.

    Quote Originally Posted by Hanayome View Post
    Also I fail to see how pressing 1 2 3 for a predetermined combo for most of the damn fight is any more enlightened or complicated than pressing 1 five or 6 times in a row under specific conditions every, what, 90 seconds?
    Many people also dislike the simplifying of combo's down to predominantly just pressing 123 over and over with 2 Tank jobs occasionally pressing a different finisher every couple of rotations for DoT/Buff upkeep...

    More rotational variety is wanted alongside having more interesting "Burst" phases.

    So we're not just pressing 123 44444 123123123123123 for ever and all eternity during a fight.
    (6)

  4. #14
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Khimer View Post
    Yes PLEASE rise up against braindead spam windows. Cant believe so many warriors were okay with giving up beautiful berserk for this 1 button spam which also is 40% of their damage now(putting 40% of job's damage in goddamn 10sec window, yikes), and now because of overwhelming positive feedback they gave same treatment to drk. Obviously jobs aren't ruined, but its just sad. I'm not mad, i'm disappointed.
    Yeah. I liked what IR presented at the time, but it's just bad design for all of the tanks to have it. I weep for GNB in 6.0 when they get the same treatment.
    (3)

  5. #15
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hanayome View Post
    What's with the unreasonable dislike for using a skill multiple times in a row?
    It's not unreasonable.
    (4)

  6. #16
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Khimer View Post
    Yes PLEASE rise up against braindead spam windows. Cant believe so many warriors were okay with giving up beautiful berserk for this 1 button spam which also is 40% of their damage now(putting 40% of job's damage in goddamn 10sec window, yikes), and now because of overwhelming positive feedback they gave same treatment to drk. Obviously jobs aren't ruined, but its just sad. I'm not mad, i'm disappointed.
    Id say it was less 'overwhelming positive feedback' and more how much other jobs moaned and whined how unfair it us that war gets to burst so hard and how op it is. Welp. Wish granted. Now you can be just as op as warrior. Enjoy your dream come true skill youve always wanted. You eanred it!
    (2)

  7. #17
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Izsha View Post
    Id say it was less 'overwhelming positive feedback' and more how much other jobs moaned and whined how unfair it us that war gets to burst so hard and how op it is. Welp. Wish granted. Now you can be just as op as warrior. Enjoy your dream come true skill youve always wanted. You eanred it!
    Of course the WAR thinks we all desperately wanted to be more like WAR.
    (6)

  8. #18
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    You missed the sarcasm. It was NOT because of positive feedback which would be people wanting to have a warrior skill. It was because of negative feedback complaining about a drks lack of burst and it was always conpared to req and IR as drk had nothing to compete with that.h As kalise pointed out. Drks had little burst and often pointed that out. Well, now you get burst. SE screwed it up by giving it with a lack of imagination
    (1)

  9. #19
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Izsha View Post
    You missed the sarcasm.
    Yeah, too subtle for me.
    (0)

  10. #20
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Izsha View Post
    You missed the sarcasm. It was NOT because of positive feedback which would be people wanting to have a warrior skill. It was because of negative feedback complaining about a drks lack of burst and it was always conpared to req and IR as drk had nothing to compete with that.h As kalise pointed out. Drks had little burst and often pointed that out. Well, now you get burst. SE screwed it up by giving it with a lack of imagination
    To be fair it was both.

    While some WARs really hated the change, sadly a lot of people who didn't understand how to play 4.1 WAR well, complained about it being "clunky" and rejoiced after 4.2 hit, because then they could just get tons of dps at low effort. There's also WARs who only started playing the job post-change and enjoy it. Most importantly, the WAR raid participation numbers went up, which gave SE clear sign that "everything is great now"(although the numbers already started going up with 4.1, after some small tweaks and Shake it Off revamp, but there wasn't a new tier to measure it). Clearly WAR is an enjoyable job to many(as much as I personally hate the current iteration), the main issue is we don't need more than one.

    That said, there's also been a lot of misguided feedback and nonconstructive whining from some DRK players, who felt that we need something akin to either IR of FoF(ZzZz), especially people who didn't even realize they should pool their MP and Blood to make their burst, instead of just hitting DA/BS whenever they got enough resources for it...
    (4)

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