As of ShB, 75% of the tanks (i.e. all of them sans GNB) have mechanics that lead to windows where you spam the same button multiple times

- PLD still has Req into HS, but now also gets RA into Atonement x3
- WAR still has IR into Fel Cleave
- DRK has the reworked Delirium, which has you spam either Bloodspiller or Quietus

What I'm wondering is... why? Do people really like these types of spam windows or something? Speaking for myself, I got over the hype of Req>HS pretty quickly at the start of SB. There's just nothing special about popping a CD and then hammering the same button for 10ish seconds.

The ironic thing about the DRK change in particular is that in SB, I actually found dropping a Quietus or a DA Dark Passenger on a big trash pack significantly more satisfying than spamming HS in single target on my PLD.
It has a niche crunchy feeling to it, and it's over long before it can get boring or stale.

IMO, if the mechanics worked differently to where you take all the damage from those 3-6 hits and instead packed them into one giant ass Fel Cleave, Holy Spirit or Bloodspiller, it would feel far more satisfying. Make it so it requires a fair amount of setup, so it doesn't start feeling routine, and let you drop a nuke when the conditions are right

What do you think?