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  1. #12
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rockette View Post
    Mate, a yes/no function is the most basic of all functions. It's a 1 or a 0. It doesn't matter how many items or people there are. It's not a strain, its not a mass amount of data. Any developer will tell you the same. Storing items on each character is a strain. Which is why, as I've mentioned, they can only allow the dresser in the Inn.
    Will look forward to our glamour log in Shadowbringers then .

    I think we're going to get no where, since you're making it sound like c++ 101 and SE be done but I don't believe our devs are sitting on such a simple solution and going "hahahahaha we made it 400, we could make it a million but LOL we wont". I could be wrong though .

    Also as an aside I've taken quite a few computer programming classes, I know what a boolean is lol (not any classes really in server / massive data management though).

    Quote Originally Posted by Rockette View Post
    With the preview system you've just mentioned if we can have that for housing, then why not glamour?
    Well if you want a preview of every item but not an actual storage of every item then yeah that'd be all local so sure why not, they could probably do it~ But it probably becomes a bit different when it's thousands of yes and nos to be stored and passed for every player in the game.

    That said if you can make it done for them then please go do it, I'd love the log man lol.
    (4)
    Last edited by Shougun; 06-16-2019 at 04:32 AM.