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  1. #11
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Shougun View Post
    Many thousands of items, with a yes no might be an issue. Especially when it wasn't a thing previously. You said it would save space but 400 vs thousands of yes nos.. I'm not sure how that saves strain.

    Also if the preview system, if it's just a log of every housing item in the game, is quite different then since it's just telling the game to load models stored locally (server doesn't care, nothing would be stored).
    Mate, a yes/no function is the most basic of all functions. It's a 1 or a 0. It doesn't matter how many items or people there are. It's not a strain, its not a mass amount of data. Any developer will tell you the same. Storing items on each character is a strain. Which is why, as I've mentioned, they can only allow the dresser in the Inn.

    Truthfully, even in the system, I'm proposing, this would also not be able to be accessed anywhere. It would need to stay in the Inn as well, probably,. The housing system they're showing is only able to be accessed with in housing.

    With the preview system you've just mentioned if we can have that for housing, then why not glamour?
    (2)
    Last edited by Rockette; 06-15-2019 at 02:49 PM.