Quote Originally Posted by EaMett View Post
The regular feedback on the forums over the past 2-4 years should give a pretty decent overview of what the healer community considers as fun. There are also overarching game design principles that define "fun" to some measure. Challenge and expression being two of those principles. Both of which are nerfed by simplifying toolkits and homogenizing classes. It still remains to see whether the content will be more challenging but SE has a track record of keeping things easy for the lower tiered players. Which isn't a bad thing, it just isn't compatible with the changes made to some healers specifically.

Also, if the community spent the past 2 years complaining about how WHM needed a couple more DPS skills (instant gcd and ogcd) to make it feel less clunky during healing downtime. I think it's safe to say that removing those exact skills from SCH was going to create something not fun (for example, insert your favorite healer here).
If that was true, a lot more people would currently play SCH. But WHM is still way, way ahead. And if we include AST's number to WHM since both are so close to each other in terms of their DPS kit, the "challenge, engagement and complexity" of SCH is definitly not what most people are actually looking for. If anything, looking at census numbers, SCH becoming more like WHM/AST will make it more popular.
It does not invalidate the complaints from people who enjoyed that aspect of SCH, but let's not make false generalities. When speaking about subjective topics, people should keep it on a personal level.

Also, the OF is well known for having a loud vocal minority and being an echo chamber. Saying that it's representative of the overall community is definitly not correct all the time. It just represents the people who do speak up. And even then, different social platforms often don't agree with each other on certain topics.

If anything, people should always remember Gordias.