Quote Originally Posted by Corrderio View Post
So basically you're saying you either play the flavor of the month or get left behind? Yeah, that's sure going to keep the playerbase happy.
That will change with the addition of content.

It's only "flavor of the month" because we only get one battle every update. When the game is "complete" we'll have many different battles that will favor different classes. And it's not like Ifrit is gone or anything.

You're not going to be left "behind". You're just not useful for this battle.

Quote Originally Posted by AdvancedWind View Post
However, most of the time in other MMOs, outside of very specific fights and setups, you won't be rejected by 90% of the community because you aren't class X.

Sure, in FFXIV we can change classes, but what you're saying is simply: "Leveled X to cap only to discover no one does endgame on X? Too bad, level up Y or gtfo, we don't want lazy players" which is stupid. All classes should be equally viable on most endgame fights, then people with multiple classes should have an extra advantage due to that fact, instead of the current fights that does "enforce" cookie cutter stacking setups that the community will obviously jump on once discovered.
But the main feature of the game presented is the fact that you're supposed to change classes to fit whatever situation you're in. No, I don't think all classes should be viable for most endgame fights. I think we should have a wide range of enemies that require different strategies and setups to defeat. Something that takes advantage of the class flexibility we have. If you don't want to level another class to participate in a fight well suited for that class, suit yourself, you don't have to fight it.

I'd rather not sacrifice variety for equality in this case. Especially sense we only have 2 of these fights so far.