Maybe I'm just a little spoiled by the more extensive options offered to Black Mage and Summoner then, particularly considering caster LBs are devoted to AoE which kinda makes it seem like AoE is a big "niche" for us. Might have something to do with the long cast times we casters face compared to the mostly instant classes you just listed off.
You know what would be an even simpler solution than an AoE stance? Removing AoE from the game entirely! No more trash packs between bosses, just a chain of minibosses over and over.That suggestion was more to not waste action slots on AoE. I'm not a fan of the skill bloat we're seeing (which is an odd thing to say during a skill prune, but here we are...). Just converting an already existing skill (Scatter) into a stance? Achieves the exact same thing without bloating our hotbar. Actually arguably it can achieve more; Verstone and Verfire could become AoE as well, heck Vercure could. That'd be interesting.
What you're proposing is basically the same effect after all - same rotation in single-target as in AoE.
Except, AoE has its place in this game as with most others. Distilling gameplay to its most compact form is efficient design, but "efficient" is not always the same as "good" or even "preferable".
And again... what skill bloat? We're a new job, we suffered very little from skill bloat compared to someone like AST or SMN. Six role actions just got trimmed, both Verfinishers just got molded into other buttons and the new Scorch shares a slot with Jolt as well. Tether also may be gone to boot.
Meanwhile in your favor we have two known advancements on new buttons, and Scatter being split into -gasp- two skills -- wow -- and we also know that more iterations are coming to those based solely on their names being exact duplicates of existing skills.
So that's 4 new buttons, on top of dropping 10 (and saving one new one), on a class that was on the lower end of bloat to begin with? Without the role actions we break even.
Bear in mind, you're suggesting an alternate replacement for Scatter -- which means you're doing this to effectively trim one more button.
... This is the hill you want to die on?
On the contrary, I was focusing on multiple facets of it. For starters, it takes an average of 7-8 GCDs of just casting Scatter before we can perform one Enchanted Moulinet. Between the changes offered, it now takes only 4 GCDs to lead up to Enchanted Moulinet, the majority of which are different skills, in addition to the ability to stock up to five Moulinets in a row over the three we had before. It's intuitive without lacking in variety.I don't see changing AoE so it's the inverse of our single target rotation to really be "loads better".
Considering AoE is more than half of most dungeons (and alliance raids for that matter), I'm glad that I'm not going to spend several minutes at a time between bosses pressing one button over and over.Machinist can summon B.O.B and I can spam White Scatter and Black Scatter instead of just Scatter in dungeons? Excuse me if I'm a little peeved at that.
And yet we still owe "what he wants" for the class we have. Please take your entitlement elsewhere.What he wants is stupid then,