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  1. #1
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    I like the idea of getting more enmity yet less damage from hitting from the front, and more damage but less enmity from hitting from the flanks or back.
    It's a lot more organic than having certain skills arbitrarily cause the target to hate you more than others. All of the melee are also already based on positionals, so it would make sense for tanks as well.
    (0)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Big-Isaac View Post
    I like the idea of getting more enmity yet less damage from hitting from the front, and more damage but less enmity from hitting from the flanks or back.
    It's a lot more organic than having certain skills arbitrarily cause the target to hate you more than others. All of the melee are also already based on positionals, so it would make sense for tanks as well.
    The moment you have one tank suffer a damage loss for tanking, is the moment you have tank stand offs because no one wants to pull and gimp their damage. There is no good reason to punish someone for doing their job.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."