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  1. #11
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Physic View Post
    the point isnt that story was easier, the point is you werent locked into 700 quests to get to content. Ffxi gave you room to breathe, and explore, and level. And the story itself was more compact and focused. That method of story adapted to the user's needs. Interested in promathia? here 20 quests, interested in zilart? 18 quests.

    and doing the quests wasnt as focused on cutscenes and fetching.


    I'm not saying remake ffxi, but i am saying ffxi had a story system which better handled new player content walls/locks. It was a more adaptive, horizontal system.
    It really didn't though, to progress in FFXI's story you were FORCED to not only group with other players but actually manually find the help yourself in order to get items/drops you needed to progress in the freaking story itself, I remember having to have help to get key drops to go to Kazham just to level up because no one wanted to party anywhere else in FFXI at that level, whereas in FFXIV you unlock the dungeons you need to exp at as you go through the story, much, much better system than having to rely on RNG drops just to get to an area of the game where you wanted to go.

    (5)
    Last edited by SerLuke; 05-23-2019 at 12:07 AM.