Quote Originally Posted by Skivvy View Post
Dynamis required only rank 6 in your home nation (out of 10). Sky access is granted on quest 13 out of 18. Sea is available on 7.something out of 8.something (this is one of the later access points). Also, gear is not factoring in here - of course you would have to dive deeper if you wanted to get the latest/greatest BIS items - but the point is you didn't HAVE to if you didn't want to.

As I stated before, flexibility in an MMO is never a bad thing.

Geezus people, you act as if I'm trying to say MAKE XIV EXACTLY LIKE XI. Who give a rat's bum if CoP was more difficult? Everything in XI was more difficult. You're missing the bloody point.
Not missing the point but you are painting FFXI in a more favorable light than it actually was back in the day, don't forget to get through some of these trials you also had to manually contact and find help or shout in towns for help if you didn't have enough people in your linkshell to help, at least with FFXIV they have a duty finder system which makes it so much easier to actually get a party to clear the content. I remember getting freaking lost so many times and needing help getting the items I needed for unlocking missions/stories in FFXI not to mention needing help getting items like keys to get to Kazam just to level up cause no one wanted to exp anywhere else or help just getting the freaking artifact armor. Yes I played FFXI back in the day, this game is a freaking walk in the park in comparison. Saying FFXI did story gating better isn't true at all unless all you wanted to do is hunt HNMs and compete against botters for them, yeah no thanks, I love and enjoy what FFXIV does much more.