They should indeed make some changes to the "new player" experience:
- There is no need to have classes anymore, at all. Start with jobs directly.
- They should make it possible to start any job at level one (as long as you have the expansion) and explain them better (really hard to chose sorely base on the text available in game)
- They should reduce the number of main scenario quests, increase their XP value and only focus on quests propelling the plot (Things like picking flowers or doing some back and forth between 5 NPCs should be removed from the main quest)
- Either move the starting Rising Stone (Horizon) or put an etherite there (so painful when you don't even have a chocobo to do 100 back and forth on foot)