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  1. #51
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Reokudo View Post
    Pretty much, "hardcores" who take such insane sense of accomplishment from tedious grinds in an online game lack that sense of fulfillment in reality, so they compensate for it in a game. It's sad to me. Long boring grinds are not fun, especially when it takes you more than a week to get you something when you've been doing it for more than 5 hours a day.
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    (0)

  2. #52
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.
    I would. Yes, definitely would.
    (0)

  3. #53
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    I played XI hardcore and even when sharing drops with an whole entire LS we didnt even have to kill Kirin 300 times for everyone to get their items from him..... and this was an 45 man ls.....
    (2)

  4. #54
    Player
    Risx's Avatar
    Join Date
    Nov 2011
    Posts
    44
    Character
    Risx Dayo
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    You forgot to include the 15 minute forced break in-between which is 24 hours, give or take, to maybe get 7/7.
    Just as a reference for myself I've beat ifrit 300 times and I'm still 6/7 (Haven't bothered doing it since the patch)

    This also doesn't include taper farming although it's not hard it should still be factored in.

    Don't get me wrong though, it's silly watch people do their first 5 fights and complain they haven't gotten anything. And it does happen. However, the system is still broke that I have 300 wins and ran more than most people in my LS and they're 7/7 and I'm not.
    (2)

  5. #55
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    Ehhhhhh D: I would say that is pretty bad.
    I'm up to 342 and only 6 weapons (and many many many duplicates), missing the axe, but it has been bullshit from 1 to 342. I haven't been back to Ifrit since 1.20's release, but I'm sure I will -_-
    (0)

  6. #56
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    I like punching myself in the balls too.

    P.S. You're right in that this viewpoint isn't hardcore. There's nothing hardcore about wanting a long stupid tedious grind for trophy gear that isn't going to matter in 10 months.
    (3)
    Last edited by Brannigan; 12-26-2011 at 12:35 PM.

  7. #57
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    They need only increase the drop rate of the totem to be noticeably higher than a weapon. Not 100% though. Definitely not 100%.
    (0)

  8. #58
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Firon View Post
    I played XI hardcore and even when sharing drops with an whole entire LS we didnt even have to kill Kirin 300 times for everyone to get their items from him..... and this was an 45 man ls.....
    Buddy, you're forgetting the pop-items. Killing Kirin 45 times means about 2 to 3 hours of work for each fight.

    Also depends when you played, too.
    (0)

  9. #59
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Yeah, this is The way to make the content feel like work.

    Instead of the fact that every kill just might be the One, you are outright told you aren't getting crap until you complete this thing "too many times". Brilliant.

    Maybe this event works in a significantly different way to anything I've ever experienced in an MMORPG before but the fact that each kill has a chance of making dreams a reality is a great incentive of keeping up with it. Meanwhile knowing deep inside that you aren't getting jack shit for ages- guaranteed- is the perfect way to make one lose all the drive to keep going.

    Denying that it is not an incentive is denying common sense. When each time could be the one, it is a reason to keep going. It is why every MMO in existence has this type of loot systems to some degree, especially as far as the high-end rewards are concerned.
    (1)

  10. #60
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Yeah, this is The way to make the content feel like work.

    Instead of the fact that every kill just might be the One, you are outright told you aren't getting crap until you complete this thing "too many times". Brilliant.

    Maybe this event works in a significantly different way to anything I've ever experienced in an MMORPG before but the fact that each kill has a chance of making dreams a reality is a great incentive of keeping up with it. Meanwhile knowing deep inside that you aren't getting jack shit for ages- guaranteed- is the perfect way to make one lose all the drive to keep going.

    Denying that it is not an incentive is denying common sense. When each time could be the one, it is a reason to keep going. It is why every MMO in existence has this type of loot systems to some degree, especially as far as the high-end rewards are concerned.
    You realize the weapons still drop too, right?
    (0)

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