Quote Originally Posted by Hash_Browns View Post
I have never had an instance where slapping 3 regens on a tank in a dungeon wasn't enough to have me not even need to heal them.
collective unconscious?

thats 1/90 seconds. Im assuming the third regen is the aoe one, you are talking about 150+140+40 =320 potency heal every 3 seconds. 190 on the pull after that. The only way thats adequate healing for pulls of 2+ groups of monsters consistently is if you and the tank are over geared for the instance.

I really think a lot of the people here have not played a dungeon at minimum ilevel in a really long time. Generally speaking there is a signifigant increase in ease for tanks and healers, with the combination of both being high making things signifigantly different in terms of what they are capable of.

not that its impossible with pretty good coordination, but its pretty risky to pull more than 2 groups at minimum ilevel consistently through the dungeon. Also, when dps is weaker, you are more likely to run low on resources as you go on further.

basically yall are used to being OP.