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  1. #1
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ekimmak View Post
    As someone with pretty terrible latency, I can say "this is not fun".

    Arm's Length did NOT work on her draw in super attack. I eventually had to rely on using jobs that have enough defence to simply shrug off the attack (anything lower than Dragoon can't survive).

    If they wanted to do this nonsense, they should have either removed the final draw-in, or given the duty action a draw-in immunity (that DOES work on this) for about 3 seconds, because they occur more often than it comes off cooldown.
    Or, if you remember Dusk Vigil, make it where once you're behind the pillar, you're safe.
    (3)

  2. #2
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Gula View Post
    Or, if you remember Dusk Vigil, make it where once you're behind the pillar, you're safe.
    That doesn't work either.

    Because of Latency. The draw-in is so frequent, it registers me as "not behind the pillar" before it registers "me running behind the pillar".
    (3)

  3. #3
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ekimmak View Post
    That doesn't work either.

    Because of Latency. The draw-in is so frequent, it registers me as "not behind the pillar" before it registers "me running behind the pillar".
    Again. There are 6 draw-in animations total that occur during Micro Burst. I think they did this to give ppl a sense of the timing, but that doesn't actually matter. You can safely DPS during Micro Burst and only have to worry about the FINAL (number 6) draw-in effect AND remember that Warp Strike is a GCD.

    To play it safe, as Garuda moves to the center of the arena, follow her there and stack with her so you can continue to attack her during the initial cast bar. Count draw in effect animations... 1... 2... 3... 4... stop attacking to absolutely ensure your GCD is open... 5... start moving towards a monolith... 6... as soon as you see your character start to slide back to the center press Warp Strike WHILE continuing to hold the directional input key that moves you towards the monolith. Warp Strike will move you to the Monolith and then you will continue to move through it and arrive at the opposite side before Micro Burst goes off.
    (4)

  4. #4
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ekimmak View Post
    That doesn't work either.

    Because of Latency. The draw-in is so frequent, it registers me as "not behind the pillar" before it registers "me running behind the pillar".
    Yes it does. You can't tell me Latency when I run on a toaster that barely chugs at 15fps. Dusk Vigil, once behind a pillar, locks you against it. Even if she tugs back, you would not be tugged. you're locked behind it.
    (1)

  5. #5
    Player
    WaterShield's Avatar
    Join Date
    Sep 2018
    Posts
    384
    Character
    Lalah Elakta
    World
    Balmung
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Gula View Post
    Yes it does. You can't tell me Latency when I run on a toaster that barely chugs at 15fps. Dusk Vigil, once behind a pillar, locks you against it. Even if she tugs back, you would not be tugged. you're locked behind it.
    Actually, the pillars in this fight don't lock you behind them.... which is why this is a timing thing ^.^'

    When I passed I wasn't even behind the pillar... just on it from warp striking to it and out of the aoe Garuda casts with no ground marker.
    (4)
    Last edited by WaterShield; 04-20-2019 at 09:31 AM.

  6. #6
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by WaterShield View Post
    Actually, the pillars in this fight don't lock you behind them.... which is why this is a timing thing ^.^'

    When I passed I wasn't even behind the pillar... just on it from warp striking to it and out of the aoe Garuda casts with no ground marker.
    That is what I am saying.

    Garuda pillars =/= lock
    Dusk Vigil = lock

    Unless I'm crazy and remembering it all wrong (it's an old fight after all) the Griffin Boss of DV has a draw in attack just like Garudas. You get behind a pillar, and you are safe from being pulled into the tornado the Griffin causes. Garuda does not have the safety barrier, so you have to time it or get lucky.
    (1)