Results -9 to 0 of 15256

Dev. Posts

Threaded View

  1. #11
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by BillyKaplan View Post
    They have fangs. Seekers have slits for pupils. They have very distinct poses (one of the males' /cposes in particular, looking like they're about to pounce), and the males' hands when in the default /cpose look constantly half clenched. All beastly attributes.
    And on the other hand, they don't have claws, they don't have whiskers, they don't have an allergy to water, they don't have movable joints, they don't have excess skin that lets them "parachute" from heights. SE is very selective in what it does and does not use from each base species. So there's nothing committing them to adding reverse gender dimorphism simply because rabbits exhibit it - perhaps the most obscure trait the species possesses. Miqo'te borrow on traits that are visibly related to cats, for the most part, but even then, it's down to artistic choice/the rule of cool.

    There's no value to the males being taller, though, and keep in mind we're not talking Au Ra levels of height difference.
    Why do people seem to have such a problem with a guy being 10 cms shorter than the ladies of his race?
    Right, so if there's no inherent value in either gender being taller or shorter, why push it so hard as a trait for the race? Bear in mind I don't hugely care if they cap them at the same height as the females, particularly since the latter appear to have a fondness for high heels. I don't even mind if their slider goes lower than the female one at the minimum end.

    Quote Originally Posted by LyraKuroneko View Post
    Short girl = cute
    Short man = weakling
    -> society~
    Try: biological drivers as to what leads us to find certain more traits desirable in men than women, and vice versa. Not everything is down to "society" and in turn societies are a reflection of the beings making them up.
    (6)
    Last edited by Lauront; 04-07-2019 at 06:10 AM.
    When the game's story becomes self-aware: