Results -9 to 0 of 627

Threaded View

  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Physic View Post
    do you realize the only way to change this is to make healing more difficult?
    Yes

    Quote Originally Posted by Physic View Post
    Point being, do you think the healer population as a whole wants a more difficult healing role?
    Yes, even though healing is already the most difficult role in the game.

    Quote Originally Posted by Physic View Post
    What about the overall population? would people be ok dying more often in duties due to the healer?
    Might force people to finally use self heals, or self mitigation. Almost every single job has them. How many SAM/MNK/DRG's use BloodBath, or Second Wind? Cause I sure as heck don't see it. Melee or Ranged sue Feint or Apoc reliably? Nope.

    Quote Originally Posted by Physic View Post
    How will this effect lower geared healers as well? Being at item level cap, healing is easy but being at minimum ilevel, its a bit riskier.
    Not if you're fairly competent.

    SE has repeatedly said they design content without healer and tank DPS in mind. I dispute that by how close many of the kills have been due to healer and tank DPS contributing so much.

    I love doing my DPS as a healer but that's only because healing is otherwise so dang boring and not needed currently.
    (6)
    Last edited by Deceptus; 04-01-2019 at 03:21 AM.