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  1. #1
    Player
    Rowde's Avatar
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    May 2015
    Location
    Limsa Lominsa
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    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MariaArvana View Post
    Realistically, nothing that didn't use MP before won't suddenly be using it now unless they're doing an entire overhaul over every aspect of the combat system (which I suspect these combat changes are not going to be anywhere near that level of scale, based on stormblood's 'battle system changes'). The most realistic thing they're gonna do is just remove TP costs so physical attacks no longer need a resource of any kind to function, since outside of AoE or being freshly revived, TP was impossible to bottom out on any job unless the fight dragged on for eternity thus rendering it basically pointless. They'd also have to severely re-balance and revamp DRK, PLD, BRD & BRD (and technically they'd have to design dancer to account for it) due to the jobs using both MP & TP.

    So we'll have spells continuing to use MP, with every physical move being resource free (outside of gauge moves).
    No... AoE skills are going to have to require some sort of resource. War would be absolutely OP broken with Berserk Overpower spam in any low level content...

    I feel like since all jobs already have an MP pool that will be the resource... with Melee/Physical jobs that already use MP (PLD, DRK, BRD) getting an adjustment to the costs of their existing spells and abilities.
    EDIT: forgot rdm has some tp use too.
    (2)
    Last edited by Rowde; 03-26-2019 at 04:17 PM.

  2. #2
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rowde View Post
    No... AoE skills are going to have to require some sort of resource. War would be absolutely OP broken with Berserk Overpower spam in any low level content...
    But it wouldn't change much beside i don't have to stop Overpower after Berserk runs out.
    MRD/WAR is already broken in this regard in comparision with DRK and GLD/PLD.
    Quote Originally Posted by Rowde View Post
    I feel like since all jobs already have an MP pool that will be the resource... with Melee/Physical jobs that already use MP (PLD, DRK, BRD) getting an adjustment to the costs of their existing spells and abilities.
    EDIT: forgot rdm has some tp use too.
    In my opinion ressources should enforce or support mechanics and not just limit things.
    That's the reason why i hated TP from the beginning, because they were just a limitation for physical jobs.
    MP is also mostly just limiting the jobs but not providing any real impact on or interweaving with the mechanics of the jobs.
    (2)

  3. #3
    Player
    OcieKo's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Legion88 View Post
    In my opinion ressources should enforce or support mechanics and not just limit things.
    That's the reason why i hated TP from the beginning, because they were just a limitation for physical jobs.
    MP is also mostly just limiting the jobs but not providing any real impact on or interweaving with the mechanics of the jobs.
    Unlimited resources is a nasty can of worms. It allows for a lot of very problematic strategies to be viable. At the moment resources are too vast, depletion isn't a real concern barring a massive amount of mistakes. To effectively get rid of primary resources the entire combat system would have to be overhauled, to the extent that most CDs would have to increase and possibly cooldowns on primary combo rotation buttons.

    Ironically the best balance of our thought points is probably the job with the least limited resources in the game BLM.
    (2)

  4. #4
    Player
    Legion88's Avatar
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    Aug 2014
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    Ul'dah
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    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by OcieKo View Post
    Unlimited resources is a nasty can of worms. It allows for a lot of very problematic strategies to be viable. At the moment resources are too vast, depletion isn't a real concern barring a massive amount of mistakes. To effectively get rid of primary resources the entire combat system would have to be overhauled, to the extent that most CDs would have to increase and possibly cooldowns on primary combo rotation buttons.
    When ressources are only a concern after a huge mistake and not relevant for the jobs mechanics itself they should be removed.

    Quote Originally Posted by OcieKo View Post
    Ironically the best balance of our thought points is probably the job with the least limited resources in the game BLM.
    Perfect example of a mechanical implementation of ressources, regeneration and depleting, same goes for PLD.
    For every other job the ressources MP/TP are just hard limitations and unnecessary for the working of the jobs.
    (3)

  5. #5
    Player
    OcieKo's Avatar
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    Mar 2015
    Location
    Gridania
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    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Legion88 View Post
    When resources are only a concern after a huge mistake and not relevant for the jobs mechanics itself they should be removed.
    Still, flat out removing them is a horrible idea.
    (0)

  6. #6
    Player
    Legion88's Avatar
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    Aug 2014
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    Ul'dah
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    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by OcieKo View Post
    Still, flat out removing them is a horrible idea.
    But why?
    You yourself said that resources are no concern, and not needed.
    Most jobs have their own specific ressource and are in no need for a global resource.
    (2)

  7. #7
    Player
    OcieKo's Avatar
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    Mar 2015
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    Gridania
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    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Legion88 View Post
    But why?
    You yourself said that resources are no concern, and not needed.
    Most jobs have their own specific ressource and are in no need for a global resource.
    That's because they are too easy to maintain. We can do a lot of wasteful uses of our resources and be just fine, which is the issue. Removing them would make it worse not better. Find more BLM/PLD like ways to use it sure, but just remove them, no.
    (0)

  8. #8
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,873
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by OcieKo View Post
    Unlimited resources is a nasty can of worms. It allows for a lot of very problematic strategies to be viable. At the moment resources are too vast, depletion isn't a real concern barring a massive amount of mistakes. To effectively get rid of primary resources the entire combat system would have to be overhauled, to the extent that most CDs would have to increase and possibly cooldowns on primary combo rotation buttons.

    Ironically the best balance of our thought points is probably the job with the least limited resources in the game BLM.
    But TP-users have always been balanced already around the weakness of the high-TP cost skills themselves, making the penalty utterly redundant and utterly imbalanced. Casters had the very same power curves to their AoEs (if not better, in many cases) without any of the attached inflated resource costs.
    (0)

  9. #9
    Player
    MariaArvana's Avatar
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    Nov 2018
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    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Rowde View Post
    No... AoE skills are going to have to require some sort of resource. War would be absolutely OP broken with Berserk Overpower spam in any low level content...

    I feel like since all jobs already have an MP pool that will be the resource... with Melee/Physical jobs that already use MP (PLD, DRK, BRD) getting an adjustment to the costs of their existing spells and abilities.
    EDIT: forgot rdm has some tp use too.
    I mean, at the keynote in Vegas, Yoshi-P even specifically said he hopes "people won't be complaining about 'I need more TP, I need more TP!'". The quote implies that either AoE on melees will be utterly free, or will use so little MP that its effectively infinite. I even want to find another interview where he even admitted TP is basically not needed but I can't find it atm and I'm at work.

    Considering that melee AoE is weaker than caster AoE by the large, it seems fine to me to give melees infinite TP, considering casters effectively have infinite MP in dungeons when AoE matters (seriously. Out of the hundreds of dungeons spamming scatter, tri-bind spamming in DT, and lul BLM mp, I've never once bottom'd out because even when things die slowly, Lucid and/or Aetherflow are way too strong at MP sustain, doubling with MP regen between packs covering any weaknesses.)

    Berserk overpower really isn't that particularly strong, considering its only once every 90 seconds when BLM can chaingun Fire 2's for days for more non-berserk potency. Considering that 95% of the time my BF can use 4-5x overpower every Berserk in low level dungeons due to TP regen between packs anyway, it's not like suddenly having no TP would change things. Oh, and goad/TP refresh still exist to make TP drain's use as an aoe limiter even more non-existant.

    Resource use on physical attacker's AoE in this game is an active hindrance, considering us casters have far more potent AoE and our resources are basically infinite, barring terrible MP management or a team where everyone is doing terrible damage but you. It also saves Square a lot of dev time having to re-balance physical AoE against a resource that several jobs use a lifeblood in their single target rotations, or extremely powerful support. It's all speculation of course, but given how rushed they seem to be in based on a few answers so far on other topics and their general history of taking the easiest route available to them; I simply believe they'll go the route of uninhibited physical AoE.
    (2)