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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kalise View Post
    Also, remove the unique restriction on dungeon gear. Like, I'd often have better gear using dungeon drops, but if I do that, it locks me out from greed rolls on that item during future runs... Meaning that I'm incentivized to use worse gear that won't conflict with drops >.>
    What? You don't use certain gear in dungeons if that dungeon drops that same piece of gear? I don't understand what you're saying.
    (1)

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Raldo View Post
    What? You don't use certain gear in dungeons if that dungeon drops that same piece of gear? I don't understand what you're saying.
    Yeah, I tend to stick with crafted, MSQ provided HQ stuff or at worst vendor gear as opposed to dungeon gear.

    Due to the frequency of how often I will run dungeons and have the same gear drop and then be unable to roll greed on it if I already own it.

    While I have plenty of reasons for wanting more greed rolls, such as to exchange for GC Seals (Which I still have some use for) or Desynthesis.

    Bearing in mind that it's not just having the item equipped, but even just having it in your armory/inventory will lock you out of rolls on it. For... Reasons? I dunno. I don't fully understand the reasoning behind such a feature outside of preventing "Need" rolls on already obtained gear (But as I never use Dungeon gear, I never actually click need on dungeon gear...)
    (0)