Quote Originally Posted by Awful View Post
I agree I wish we had something in the middle for Mid-Core players this game is sorely lacking it, the game goes from handholding to Savage where it's night and day. I honestly wish we had something like Mythic+ in FFXIV from WoW that way you can have a challenge while having rewards and gear while providing weekly challenges, there has to be a middle ground.
And the Devs try to fill this Gap in a bad way at the moment, from my View.
They try to simplify Savage so much, that it becomes something people call Midcore Content.

But with this Strategy they do it wrong on both ends.
Midcore Players do not want Savage to be their Midcore Content, because you often still need a Static and can just play it once per Week.
And the Raiders feel underchallenged and clear it in less than 2 days.

Nobody feels satisfied with that in any way.

More difficult Dungeons would be a really good solution for this Problem.
Call it Roulette Expert+.
I would rework Dungeons from all over the Patches of the last Years. Not just from the last Addon we got.
I think, many people would like to replay older Dungeons with a higher difficulty.

Maybe 1-2 per Patch and just let that List expand over time.
And when we hit more than 10 Dungeons just let them rotate, so that there are always 10 Maps, but not the same ones every day.
I have seen people say "Oh gosh, just 2 Dungeons and we got the same one 4 times in a row".
But I can not imagine a Person saying "Oh gosh, there are just to many Dungeons in this Roulette. Pls SE reduce the Number from 10 to 2 so that we can play the same over and over again.".


Also some of the Stages of something like HoH or Potd could be seen as Midcore Content, but they are locked behind dozens of Stages of Brain Afk boredom with RNG Layers.