Dead content will always be a thing in an MMO it seems, but they have alleviated this issue for some content with various things like WT in the past.
Savage content never seems to have that luxury however. Unfortunately for something like A8S the only incentive is a minion and achievements completion so even that is a struggle to give people a reason to do it when it is no longer relevant. But at the very least you could try to organize something through Party Finder and hope for the best.
Now here we are with Eureka and The Baldesion Arsenal. Going off the unofficial census, of the ACTIVE characters only 41.4% NA have participated in Eureka in some capacity. But only 5.8% NA reached the level 50 cap going into it. Of the active Eureka players the breakdown goes like:
Anemos = 55%
Pagos = 20.7%
Pyros Leveling = 9.9%
Pyros Capped = 14.4%
Sources:
https://nm.reddit.com/r/ffxiv/commen...february_2019/
http://luckybancho.ldblog.jp/archive...2555.html#more
This brings me back around to my question. The drop off seems kind of obvious besides more capping than leveling in Pyros but given Hydatos release those numbers are now going to be spread out even further. Now imagine this same scenario years from now.
The first problem is that the content has built in hard cutoffs to even do the next. Unlike even lets say the savage raids which are eventually unlocked regardless OR the equipment requirements are naturally surpassed just playing the game. This can't even work for Eureka because of the mob levels in the different versions of Eureka.
The second problem is just the general lack of popularity, which is not an issue now but that isn't why I brought it up, it's about the future. What can they possibly do to "fix" it?
The last problem is "The Baldesion Arsenal" itself combined with all the above. It's early obviously but it at least seems well beyond a single parties abilities. Meaning even if you were to setup a party finder to do Eureka stuff you would need a lot more than that to get it done in the future which may not be possible...
Right now I am personally on Pyros but still stuck doing light in Pagos for my weapon. So with some effort I can reach the current progress without much trouble given the fact that it's a new thing still generating interest.
But what about the people who join the game later, like years later? Will they have any chance at all to complete this content? Is it just an accepted thing that people might not be able to do everything as time progresses?