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  1. #10
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Lambdafish View Post
    You clearly have no idea how battle design works. Forgetting the new attacks and animations, battle content needs to be scripted, balanced, and tested. While I agree with you that Eureka took more assets, the whole content series is an experiment that benefits the game even if its a failure. The logogram system, the magia board system, the public dungeon system, and the open world instance system can all be reused in different ways now, and wouldn't exist without Eureka.
    The battle design argument goes out the window now that BA exists.

    Come to think of it, there's also all the FATE bosses in every zone. And while I'm sure developing fight mechanics for a FATE boss is far less effort than an Ultimate fight, there are a lot of FATE bosses that all had to have effort put into their mechanics.
    (2)
    Last edited by Beckett; 02-19-2019 at 06:01 PM.