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  1. #1
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    I'd agree if the relic was an active part of the content and not a bonus you get while doing it. The weapon isn't mention once in the whole story, having it don't change anything and you can do the whole Eureka storyline without talking to Gerolt more than once per starting quest.

    Eureka isn't at all about the relic, its in here just because otherwise only the minority of people liking the content would do it, providing almost no data for their weird experiment.

    Having reward is ok, but then why don't we get it once we finish then, finishing those quest give no reward at all not even elemental exp, unlike dungeon were you automaticaly get something in the end, be it tomes or exp + the opportunity to roll for gear every chest. Unlike Eureka where you have to give your soul to an endlessly low rng fest and stay hours and hours in it without any certitude you'll ever get it.

    I don't complaign about PvP even if I hate it, I'm annoyed by those haircut locked in it sure but, they are easy to get, I don't need to win and I'm 100% sure to get them if I wanted. I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide. Unlike Eureka, locking those haircuts behind very low RNG and locking the 100% BiS weapon we normaly get by playing casualy.
    (7)
    Last edited by Nariel; 02-19-2019 at 09:21 PM.

  2. #2
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nariel View Post
    I don't complaign about PvP even if I hate it, I'm annoyed by those haircut locked in it sure but, they are easy to get, I don't need to win and I'm 100% sure to get them if I wanted. I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide. Unlike Eureka, locking those haircuts behind very low RNG
    Except that again, you can buy those haircuts on the MB without ever stepping foot into Eureka, along with 2 mounts, several orchestrion rolls, glamours, furniture and minions. How exactly are people being "forced" into doing Eureka if they don't like it?
    (3)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nariel View Post
    I'd agree if the relic was an active part of the content and not a bonus you get while doing it.
    The relc being a bonus means you have even less reason to coerce yourself into doing it. It's not like you will miss an important part of the Lore if you skip it entirely. And past relics were not more tied to their "content" than this one, as the quest were basically "Go do things you already do and your weapon will like it".
    Quote Originally Posted by Nariel View Post
    Eureka isn't at all about the relic, its in here just because otherwise only the minority of people liking the content would do it, providing almost no data for their weird experiment.
    Like every other piece of content. Or you have a Lore explanation on the gear you find in Omega ? How it's tied to the whole "story" of Omega. Or why each EX Primal happens to carry a dog whistle around and that gathering all those whistles (From creatures that sometimes have no connection whatsoever to each other) actually allows you to summon a nine-tailed fox ? Come on, the final ARR Primal mount has more connection with the Four Lords than the mounts you get after beating their EX version.
    Quote Originally Posted by Nariel View Post
    I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide.
    You don't need Eureka for anything else. The Eureka weapon was behind other weapons available faster for the whole SB lifecycle, except Hydatos, released 4 months after the last Savage tier, meaning if you were ever seriously interested in it, you'd have cleared it already. Which is frankly funny considering how much people actually complained because Eureka gear was weak...which begs even more the question of why did they bother doing it if they didn't like Eureka.
    (9)
    Last edited by Reynhart; 02-19-2019 at 10:26 PM. Reason: typos
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  4. #4
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Gralna View Post
    snip
    Since when buying stuff out of the MB is a fun gameplay mecanic ?

    Quote Originally Posted by Reynhart View Post
    snip
    You're not even trying are you ?

    Of course I don't miss anything not doing it, except the isle of val story, the weapon I waited and work for every patch since 2.0 and Eureka relic as nothing to do with its precedent iteration since you can only get it by doing eureka activity inside eureka progressing only eureka and can't even progress or have fun with my friends doing so.

    Precedent relics had a lore, so does the primal ponies. The gear sure don't have most of the time and are reward for winning the said content, as I already said, reward locked in aren't as much as much a problem as how hard they are. They're in for making people stay far longuer than they really want to.
    (7)