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  1. #11
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    I'll just be more concise. Buffs that only help specific jobs force specific job comps. The classic examples the old setup. Drg buffs brd. Brd buffs caster=trifecta of every group requires brd, drg, and, whichever smn ot blm does more damage this patch.

    My idea is to remove these job specific buffs all together. Then the comps are decided purely by job balance. How do you balance brd? Do you assume a drg and make them weak? Do you assume no drg and make them OP with drg? It's impossible to balance.

    Dividing buffs into "caster or physical" is just a broader version of the same problem. You end up with either a caster comp or a melee comp. That is still limiting in comp instead of piercing it's just physical vs magic.

    I would like to see these targeted buffs to disappear so you and your friends can play any set of 2 tanks, 2 heals, 2 melee, 2 ranged and not be punished for it.
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    Last edited by Izsha; 02-15-2019 at 10:23 AM.