Stop trying to spin it as WAR hate. We just want to see a change.
I'm extremely glad that you agree that some of these things should be universal. If so, you should agree that we need systemic nerfs to WAR for the greater good of this game, because mitigation, snap enmity generation, and dps are all areas in which WAR has historically dominated.
I think there's some value in being concise.
WAR is not a magical tank. I'm not sure how you magically drain life from your enemies and generate party-wide barriers. I know there's a historical precedent with 1.x's Bloodbath, but you know what? 1.x wasn't all that good. Maybe let's not make gameplay decisions on the patch series that nearly destroyed this game.
TBN isn't self-sustain because it doesn't allow you to keep your HP up in the absence of a healer. Even a level 1 opponent can theoretically whittle you down with TBN use alone.
Onslaught is not a significant dps loss. I've posted the math for this in the forums multiple times. It's even less so post 4.2. And you know what? DRK used to be the most mobile tank in Heavensward. That's just how WAR encroaches on other jobs' identity.
Burst jobs don't need buff stacking in order to function. They simply benefit more from it than other jobs. You could nerf WAR's burst, as you said, but again, it's still a balance problem that needs to be addressed.
You can certainly have multiple ways of achieving the same goal. But some approaches are flat out better than others. Homogenization is the easiest way to do this. But the single worst thing that you can do is to make core skills extremely similar, but with a clear edge given to one job. That's what we have right now with actions like Holmgang.
One quick note here, since this has already come up on the dps forums: the calculations that you've posted are theoretical. No fight in the game has 100% uptime. It's in non-perfect uptime fights that you see the differences between burst and non-burst jobs (i.e. actual content).
Also, looking at the very top results always yield massively skewed results. It's just a question of who has bothered to design the most catered run.



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