That's actually what I was expecting pre-release, some kind of observe/lancet gimmick which opened up different branches of a rotation. Alas, it was not to be.So I've avoided commenting on BLU or any other class because I'm still new to the game and barely know the franchise outside of a few elements. But of what I've skimmed, couldn't they somehow integrate the monster skills with BLU's spells? Like maybe make a lot of their magic work by mimicking enemy moves in some way?
Something I don't get about the excuses we get regarding BLU is his DPS power.
Yes, he can learn abilities from Primals, and ? Just nerf the potency to the one of a regular DPS and BLU won't be cheated.
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.



Or just, you know. Give them an actual skill tree that can be used that doesn't include OP status effects? Just have them switch around a job stone to an NPC whenever they want to switch back and forth - you know, like souls of the crafter except not be penalised for doing it. No timers, no having to buy the stone. Etc.




This is what I hoped for way back when.
Instead of role actions/cross class they'd get a selection of monster skills that they could go out and learn, but for the main rotation it'd have a major observing and copying in the moment component to it.
I've never shelved content so fast in my life. I've still not played blu since its first week of release as there is just nothing to do on it. Even as just a stopgap till later they should let it queue for 50/60 roulletes and alliance, its not like that content matters anyway, they are plowed through with reckless abandon in like 10-20 mins, having BLU there wouldn't break anything in its current form.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

I agree a lot, especially as for "unbalanced content" they sure do seem to of balanced BLU as equal to other level 50s and without the OP Boss destroyibg skills as well.

Yes, that is how some BLUs in the series learn attacks, by being hit by them in order to copy (which the trailer sorta seemed to referenced, by eating the skills and firing them back at the enemies).So I've avoided commenting on BLU or any other class because I'm still new to the game and barely know the franchise outside of a few elements. But of what I've skimmed, couldn't they somehow integrate the monster skills with BLU's spells? Like maybe make a lot of their magic work by mimicking enemy moves in some way?
For example, if you get hit by a "Fire" attack from a Fire Sprite, then maybe it changes one of your spells to copy that move or something. Their entire skill set could be based on copying monsters, which would if I'm understanding all of this correctly, keep the overall flavor of the class while still allowing it to function well with the rest of the game. They don't necessarily need to use the same exact moves verbatim but have their moves modified based on them.
I could be missing something though. I'll probably play BLU to understand it a bit better, but for me, as someone who doesn't care that much about classes as long as there's something fun for me to play, I wouldn't want to play a class I could only use like it's some kind of mini-game.
But that is what Blue mage is, learning abd using enemy skills. But they're essentially a mini game with a overglorified weekly roulette for poetics and allied seals to use their skills in (and still enemies in Masked Carnival are immune to the really broken stuff barring a few exceptions like what the sense really?).
Imagine if this system stays, what more jobs are up to the chopping board to be deemed limited? What other fan favourites that has been requested that has yet to be Limited?
Always hopped we would get beastmaster or puppetter but when I see what they did with BLU....
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

The current implementation of BLU and the continuation of it just makes Limited job sound more like a death sentence.
No job should ever become Limited, it breaks jobs people want and makes them dead and unusable. They're perfectly content to keep going with it out of either laziness/spite and force more work later rather than taking the time to overhaul now.

Lets keep the thread going strong! The more people that comment in support, the more awareness that's created, more likely and sooner we can get Limites jobs scrapped and BLU made into a full job.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


