Quote Originally Posted by stormygabe View Post
So I've avoided commenting on BLU or any other class because I'm still new to the game and barely know the franchise outside of a few elements. But of what I've skimmed, couldn't they somehow integrate the monster skills with BLU's spells? Like maybe make a lot of their magic work by mimicking enemy moves in some way?

For example, if you get hit by a "Fire" attack from a Fire Sprite, then maybe it changes one of your spells to copy that move or something. Their entire skill set could be based on copying monsters, which would if I'm understanding all of this correctly, keep the overall flavor of the class while still allowing it to function well with the rest of the game. They don't necessarily need to use the same exact moves verbatim but have their moves modified based on them.

I could be missing something though. I'll probably play BLU to understand it a bit better, but for me, as someone who doesn't care that much about classes as long as there's something fun for me to play, I wouldn't want to play a class I could only use like it's some kind of mini-game.
Yes, that is how some BLUs in the series learn attacks, by being hit by them in order to copy (which the trailer sorta seemed to referenced, by eating the skills and firing them back at the enemies).

But that is what Blue mage is, learning abd using enemy skills. But they're essentially a mini game with a overglorified weekly roulette for poetics and allied seals to use their skills in (and still enemies in Masked Carnival are immune to the really broken stuff barring a few exceptions like what the sense really?).

Imagine if this system stays, what more jobs are up to the chopping board to be deemed limited? What other fan favourites that has been requested that has yet to be Limited?