Bump this thread make blue mage great again oooo that rhymed

Bump this thread make blue mage great again oooo that rhymed
It's a shame really. They know glam is the turn endgame and this way, BLU would be a part of endgame content.

Well Male Viera might not be playable now.
SE needs to stop Limiting things and just make them fully playable. Guess same as BLU Limited by "incompatible gameplay" Male Viera gonna be limited by "incompatible Lore".
Welcome to 2019 my friends, SE gonna limit everything.
I'm 99% sure we'll get male Viera. I think the only reason we only saw the female version of a single clan was because Fran was done already because she was in Return to Ivalice and the rest are still being worked on.

This thread needs a bump.
Never let the BLU dream die!
#FreeBLU

They should have made blue like wow druid and once they got the abilitys they chould choice a role 2 q as

Considering how BLU is relegated as a caster, it would be too squishy as a tank, healer maybe but that would require a far more fleshed out healer kit, White Wind restrictions and such.
The best thing would be to have the Learning mechanic as is, heavily increase rate of learning and needing certain skills to do the Job quest to gain access to dungeons (sorta like how they already do now).





I want Blue in party finder as a dps, tank, and healer.

But BLU being a true support caster is actually a niche that isn't filled by any caster, having access to tons of cc, debuffs and having buffs and a versatile move pool. Considering how easy RDM is to play, I don't see any reason why BLU could get more moves to expand into a rotation (like it currently has one now) and be its own flavour.
But for other roles, at level 50 they barely have more than 5k HP, and even with Mighty Guard a simple sneeze from a Primal, including HM only will kill them. Diamondback? Eats your MP like crazy plus you can't do anything during the duration.
BLU as a Healer? Needs a far heavier kit for Healing, White Wind drains MP if spammed, and still runs dry, HP gain tied to current HP, no raise, no access to healer role actions.
The only truly broken things (massive amounts of cc, percentile damage and an instant kill) are that many bosses are immune to it.
It's still Limited of choosing a role by it needing to fit in the role system, which makes it doubly ironic that it's limited by its own limitation.

So I've avoided commenting on BLU or any other class because I'm still new to the game and barely know the franchise outside of a few elements. But of what I've skimmed, couldn't they somehow integrate the monster skills with BLU's spells? Like maybe make a lot of their magic work by mimicking enemy moves in some way?
For example, if you get hit by a "Fire" attack from a Fire Sprite, then maybe it changes one of your spells to copy that move or something. Their entire skill set could be based on copying monsters, which would if I'm understanding all of this correctly, keep the overall flavor of the class while still allowing it to function well with the rest of the game. They don't necessarily need to use the same exact moves verbatim but have their moves modified based on them.
I could be missing something though. I'll probably play BLU to understand it a bit better, but for me, as someone who doesn't care that much about classes as long as there's something fun for me to play, I wouldn't want to play a class I could only use like it's some kind of mini-game.
Last edited by stormygabe; 02-08-2019 at 11:00 AM.
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