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  1. #1311
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by ReiMakoto View Post
    Oh hey its you again.

    So if no matter the rotation, it'll still be generic. Right. So Gunbreaker and whatever other class they add will also be generic then. So if your definition of Generic is behaves like a normal job then yes: I want BLU to be a "generic" job, because I would like it to be something i can experience the game with, like my other "generic" jobs.
    Gunbreaker will have new skills and mechanics but yeah, it will end up doing the same rotation on every single boss of every single content, no matter their size, element, weakness etc. I don't mean this is something "bad" because I enjoy playing with normal jobs and raiding, I just say that there's no point in destroying a job that works different and brings something new into the table. There are other casters you can choose to play with, just let us have something new.

    Quote Originally Posted by ReiMakoto View Post
    Also, Limited jobs getting better in the future, does not justify them as they are now. Implement now and patch it later is a horrible philosophy anyway. Going Deeper, okay they add 10 more levels and a new carnival, thats another 2 days of content (unless the rng is terrible), having more limited job doesn't change the fact that what limited jobs can do is horrendously flawed in the first place.
    That's the true problem. BLU or Limited Jobs need to bring fresh new content, and carnival doesn't feel enough. That's what we should fight for, and not destroying it to fit a content that we already have.

    Quote Originally Posted by ReiMakoto View Post
    Finally, I see you everywhere commenting that limited jobs could change the overworld. Nah they won't. Other jobs including gathers need to be able to function in the overworld, so limited jobs are going to slot around the overworld, not change it.
    We don't know yet. They hinted Beastmaster in a Live Letter and said the actual content can't fit this kind of job. We should fight against "carnival only" content and maybe we'll get a chance to improve the overworld and get new content.


    I think turning BLU into a normal job would be a huge step back. I love this game and don't want it to get stagnant into the same content on every single patch.
    (4)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  2. #1312
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ReiMakoto View Post
    Oh hey its you again.

    So if no matter the rotation, it'll still be generic. Right. So Gunbreaker and whatever other class they add will also be generic then. So if your definition of Generic is behaves like a normal job then yes: I want BLU to be a "generic" job, because I would like it to be something i can experience the game with, like my other "generic" jobs.

    Also, Limited jobs getting better in the future, does not justify them as they are now. Implement now and patch it later is a horrible philosophy anyway. Going Deeper, okay they add 10 more levels and a new carnival, thats another 2 days of content (unless the rng is terrible), having more limited job doesn't change the fact that what limited jobs can do is horrendously flawed in the first place.

    Finally, I see you everywhere commenting that limited jobs could change the overworld. Nah they won't. Other jobs including gathers need to be able to function in the overworld, so limited jobs are going to slot around the overworld, not change it.
    This reminds me of when SE had those slides and they promised all those different things, including a fix now not patch later promise and listening to the fanbase.

    Anyone here that have those pictures on that slide? The promises SE meant to keep?
    (0)

  3. #1313
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,085
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Blue Mage leveling numbers: png
    It seems 46.3% (EU) / 48.2% (NA) / 53.1% (JP) of total currently active characters have unlocked Blue Mage and 17.8% (EU) / 18.6% (NA) / 27.3% (JP) of total currently active characters have reached level 50 on BLU
    Dropping this here.

    https://www.reddit.com/r/ffxiv/comme...february_2019/
    (2)

  4. #1314
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by xbahax92 View Post
    Well that census is unofficial so have to take it with a grain of salt, but that doesn't say the community enjoyed it or not.

    I feel this is only skin deep, and can just be mis-represented by SE to say BLU is successful, even if it isn't. I do like seeing those at 50 drop massively from pick up, means the content is already dead so SE has to fix.
    (4)

  5. #1315
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Valdegarde View Post
    This entire complaint is not unique to Blue Mage, Gunbreaker and any other job releasing in Shadowbringers is subject to this exact balance conundrum. Arguably, another caster would actually be less difficult to balance than another tank and healer.
    Quote Originally Posted by GenericMagus View Post
    So in that case no new tanks + healers? I mean, we'll have 4 tanks come ShB, do we really need that according to you?
    1. Resources have already been allocated for those jobs. You're asking to take away from other aspects (unless you're asking for a full-job BLU in 6.0) just to be put into the position of having four casters
    2. Parties have to take two tanks and two healers. You don't have to take any casters
    3. Fewer players roll as tank or healer. If the new tank is the weakest of the four, it's not like they'll be prevented from joining groups. Even after potency changes you still have parties excluding SAM/BLM. They're able to do that because of how many DPS players there are.
    (3)

  6. #1316
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vnolan View Post
    snip
    1. So you don't want to put in resources for a dead, broken and Limited job and want to invest more into jobs that aren't even broken or absolutely need seeing too. Yes I know the argument for helping DRK and WHM but that's nothing compared to a Limited job. At least you can still main them.

    2. Are you assuming automatic party set ups? Why can't I run all 4 Casters? Speed running statics are running 2 Melee DPS and BRD + MCH, guess we don't need any more physical ranged then because 2's enough. Hell, going by that example, Melee DPS shouldn't even have SAM, as that makes 4 MDPS.

    Hell, throughout all of FF, people have been solo tanking + solo healing as well. You don't have to follow the standard party set up. The system is flexible.

    3. I'll say this. You have probably never experienced Gordias Savage in HW at launch. PLD WAS the weakest tank, and was actively forced out of every party that was serious, unable to clear content till like weeks later, was detrimental to bring into Gordias and had almost no uses at all, being a burden to everyone at all. No job with the exception of BLU even comes close to that right now.

    Yes people will still be people and will follow meta like sheep and go hurrdurr, lock SAM/BLM, but these are the very rare groups. That's nothing compared to that. Nothing. Every job is playable, all of them are viable and your attitude seems to consist of "only meta matters, so adjust them on that."

    I'll leave this here. At least your job is PLAYABLE and MAINABLE.
    (4)

  7. #1317
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by GenericMagus View Post
    This reminds me of when SE had those slides and they promised all those different things, including a fix now not patch later promise and listening to the fanbase.

    Anyone here that have those pictures on that slide? The promises SE meant to keep?
    (8)

  8. #1318
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Deceptus View Post
    Thank you so much for that, man I love it when these get brought up. And saddened.
    (1)

  9. #1319
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by GenericMagus View Post
    1. So you don't want to put in resources for a dead, broken and Limited job and want to invest more into jobs that aren't even broken or absolutely need seeing too. Yes I know the argument for helping DRK and WHM but that's nothing compared to a Limited job. At least you can still main them.
    You think the amount of work required for WHM/DRK/MCH adjustments is anything close to what BLU would require?
    (3)

  10. #1320
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vnolan View Post
    You think the amount of work required for WHM/DRK/MCH adjustments is anything close to what BLU would require?
    Who knows, but it's what Blue Mage deserves.
    (8)

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