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  1. #61
    Player
    Drakkaelus's Avatar
    Join Date
    Feb 2015
    Posts
    129
    Character
    Drakkaelus Grimkaiser
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Floortank View Post
    Play every job. Play every role. If you don't enjoy one of the three healers, but only want to play healer, maybe don't play FFXIV. It's just a truth of this game's design that it will be much harder to add interesting, diverse healers. And FFXIV is not alone, other games have the same problem. See also: Overwatch.

    There's only so many ways to make "wave your hands, restore numbers" interesting. Meanwhile, there's countless ways to represent swinging a weapon and subtracting numbers. Or shooting and subtracting numbers. It's not some sort of favoritism. It's just straight up harder to make healers diverse.

    Also, SE didn't help by painting themselves into a corner with assuming tanks would be wearing plate for tankbusters, and healers would always be on the backline for healer-targeting mechanics.
    Man, Medics in Wildstar and Disciples of Khaine in Warhammer: AoR were ridiculously fun. Some of the most fun classes I've ever played in any MMO and I usually don't even mess with healers like that.

    It is possible to make a healer more than, "wave your hands, restore numbers" sadly, most MMOs don't make the effort.
    (3)
    Last edited by Drakkaelus; 02-08-2019 at 09:06 AM.

  2. #62
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by EdwinLi View Post
    The real question should be is the Job the right Job for that Job Role.

    IF SE just slaps on any job into Healer and Tank Job just because they need a Healer and Tank Job, they may go a bit too far just to satisfy the demand for more Tank and Healers such as making Gunner Job the next Healer Job that shoots Magical healing bullets at party members to heal so it acts as a instant healing skill Job because "magic bullets! I don't need to explain anything" with grenades that explodes on a placed location to create a healing chemical AoE Healing zone similar to Imperial Agent and Trooper from Star wars the old republic.
    Hey kolto is like duct tape only your imagination is the limiting factor. Still a shame flame thrower was not an cone based heal for merc. Jokes aside personally I would rather see the take jobs with perconcived roles and play around with them to fit within another role. I would love to see a gunner type healer. I do not really play heals but I do think six years is a tad overkill with no new job for that role while every other role has gotten something. Even if it is only temporary I feel every role should get a new job to toy around with.
    (1)
    Last edited by Awha; 02-08-2019 at 09:21 AM.

  3. #63
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Awha View Post
    ----
    A Gun Healer Job would actually fit more for Chemist, in my opinion, with the weapon of choice being a Grenade launcher to launch containers of chemicals that have different effects. It can even use the lore that grenade launchers(or they can call it Chemical launchers) are used because it allowed Chemist to throw their containers of chemicals farther than just using their own arms.
    (1)

  4. #64
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I wouldn't mind Dancer skipping healer. Honestly they need to fix up the current ones they have. SCH is too good at everything, AST is in a weird spot where half of the job play style is barely functional (Nocturnal sect) and the other is crazy powerful.
    WHM doesn't even have an identity currently and is running around doing everything SCH and AST can do but worse.

    I'm not exactly eager to throw a 4th healer into this mess.
    (1)

  5. #65
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Awha View Post
    Hey kolto is like duct tape only your imagination is the limiting factor. Still a shame flame thrower was not an cone based heal for merc. Jokes aside personally I would rather see the take jobs with perconcived roles and play around with them to fit within another role. I would love to see a gunner type healer. I do not really play heals but I do think six years is a tad overkill with no new job for that role while every other role has gotten something. Even if it is only temporary I feel every role should get a new job to toy around with.
    Chemist would actually fit that gunner healer role based off previous iterations:


    It's not as relevant now, but for the last 5 years I've been saying it would be interesting to get a physical healing job. One that primarily uses TP as a resource as opposed to MP, and again Chemist would definitely fit that role. The job could have been based around the FFT and FFX-2 versions using a gun for DPS abilities while throwing healing items at party members. (This doesn't need to be actual items from the player's inventory, and more complex actions might involve taking an extra GCD to "mix" the item before tossing it). Additionally this could be a healer that pairs well with more physical parties as their damage would be physical rather than magical, and they could benefit from melee DPS being able to Goad them. Though since TP and MP are merging next expansion, that part of the uniqueness in the job potential will be gone.

    Edit: Add to that I think the job could use Aiming DPS gear instead of traditional healer sets, and you have a job that might encourage people who currently main Bard/Machnist/Ninja to try out the healing job.
    (4)
    Last edited by wereotter; 02-09-2019 at 02:46 AM.

  6. #66
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Hazama999 View Post
    I'd be like /shrug "ok, guess I'll play another job."
    That is my general mindset I tend to stick with war since I enjoy playing it, I have like six Warrior alts. Nevertheless, when I try to take others play experience into account I think we can all agree having one role not get a new job on six years would be messed up.

    Quote Originally Posted by wereotter View Post
    Chemist would actually fit that gunner healer role based off previous iterations:


    It's not as relevant now, but for the last 5 years I've been saying it would be interesting to get a physical healing job. One that primarily uses TP as a resource as opposed to MP, and again Chemist would definitely fit that role. The job could have been based around the FFT and FFX-2 versions using a gun for DPS abilities while throwing healing items at party members. (This doesn't need to be actual items from the player's inventory, and more complex actions might involve taking an extra GCD to "mix" the item before tossing it). Additionally this could be a healer that pairs well with more physical parties as their damage would be physical rather than magical, and they could benefit from melee DPS being able to Goad them. Though since TP and MP are merging next expansion, that part of the uniqueness in the job potential will be gone.
    I agree Chemist would work well as a physical healer.
    Quote Originally Posted by EdwinLi View Post
    A Gun Healer Job would actually fit more for Chemist, in my opinion, with the weapon of choice being a Grenade launcher to launch containers of chemicals that have different effects. It can even use the lore that grenade launchers(or they can call it Chemical launchers) are used because it allowed Chemist to throw their containers of chemicals farther than just using their own arms.
    It would an personally I would have rather had blu be the new tank dnc be some sort of hybrid dps with chemist be a healer. Either way aspect I enjoy most of mmo/ games is to see how far more creative people then I turn job concepts into their own.
    (1)
    Last edited by Awha; 02-08-2019 at 09:50 AM.

  7. #67
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    The same game had Bard do the exact opposite of the Dancer in a way as all they did was sit in the back singing giving boosts and buffs to your units.
    Which was awesome. Especially if you paired them up and put both of them in a corner and ignored them the rest of the fight.
    Since you have mentioned Bard… I will hold onto that and use that for something towards the end of my post.
    Quote Originally Posted by CaptainLagbeard View Post
    FF6 Mog, does a lot of things, mostly attacks.
    FF6 Mog was more akin to a Geomancer than Dancer. Its GEO abilities were tied behind named “dances” based on the area Mog fought in. Though, unlike other GEOs in other games, Mog could change the environment you were fighting in order to perform that set of “dances”. So, you were not environmental locked like in FFV.
    Quote Originally Posted by CaptainLagbeard View Post
    FF11 Dancer, Buffer melee DPS hybrid, with some heals? I dunno. Didn't really play 11 all that much.
    DPS Healer Hydrid. It only had a few “debuffs.” It had “flourishes” to provide “debuff” to the mob that allowed someone who was attacking that mob to get a buff (like a weak Haste) or drain HP. DNC also had healing abilities at different tiers (single target and AOE) and had a way to remove debuffs.
    It didn’t have an innate Raise or Protect/Shell spell. Which in FFXI, you could subjob WHM, RDM, or SCH to get those.
    Quote Originally Posted by CaptainLagbeard View Post
    But overall, Dancer in past has been mainly about debuffing and attacking, it'd be a lot more sensible to make it into a DPS class. Even if a new healer is due, alongside the Gunbreaker tank. They can just release another class as a healer.
    Unfortunately, “in the past” doesn’t mean much of anything in this game.

    An example of an FFXIV job that defies the “did in past” statement (which you mentioned earlier): Bard.

    Bard in FFXIV is completely unique compared to all of the other Bards in all of the other FF titles. In no other FF games does Bard use a bow as their main weapon*, concentrates on dealing damage, and makes singing secondary. Bard usually held instruments, stood in the back, and sung songs.

    In FFXI, an MMO, Bard was just a buffer, debuffer, and crowd controller. It could use clubs, daggers, staves, and could use them all poorly as melee weapons. Bards in FFXI were entirely reliant on parties for their leveling after level 12 or so. Soloing was painful as an FFXI as a Bard.

    Yet, FFXI’s Bard was more true to “did it in the past” than FFXIV’s Bard.

    So, the whole “did it in the past” just goes out window for this instance.

    Me saying that FFXIV’s DNC (if they implemented it), could just stand in the back and dance to use spells for their advertised role (for whether it being DPS or Healer), would not be that far out at all compared to what DNC “did in the past.”

    Now, in my opinion for DNC being “more sensible” as a DPS versus Healer? I would like to see a Healer oriented version of the job, more flesh out than it was in FFXI. If it was a DPS, I wouldn’t get upset about it. It's neither more or less sensible based on how the job has to fit into the game without it being limited.


    *The only Bard that could have used bows… in one time in the game, was Edward, and it wasn’t worth spending the gold on a bow when it would completely lock him out of his ability to sing and he got a free weapon in the first dungeon you would take him in. Of course, this was in the original FF4, so if they made changes, I am not aware of them.
    (6)
    Last edited by Xtrasweettea; 02-08-2019 at 10:13 AM.

  8. #68
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vespar View Post
    DNC in XI was a DPS.
    No it really wasn't. Unless you count the current form of XI where everyone is a DD of varying magnitude at the max level cap. I play every job/role, DPS have gotten their goodies way more than tanks and heals have and it's time for their turn, Healing/Buffing with dnc would be flippin' great especially using fans to do it.
    (6)

  9. #69
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Don't care about DNC but would probably stop playing if we don't get a new healer because i'm already borred with the ones we have :/
    (1)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  10. #70
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by wereotter View Post
    Somehow? Have you not played FFVI or FFT? It was definitely a DPS job in its early days. It served as a counterpart to Bard, while Bard buffed the party, Dancer debuffed the enemy. Personally I'd be happiest to see Dancer as a support melee DPS and the introduction of Chemist as a healer, but that's unlikely at this point.
    A shame they changed BRD from a healer to a DPS between 1.xx and 2.0, then we really would have gotten DNC DPS. Ahh well, what could have been, and all that.
    (0)

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