



Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

No dont even joke about that. In fact we better not get any dps jobs 4 the nxt 2 expansions until we get 2 more tanks and 2 more healers



The honest answer without outrage at even the thought of it?
Well healers would be hugely in demand. So those that stuck with the game would get treated like royalty and instant queues.
But of course some would be outraged. Some would not be mad, but would be very bored with healing. In short it would not be good for the healer population, but those that didn't leave or switch would find themselves very in demand.
It's worth noting that this sort of already happened at the start of stormblood. In dungeon queues and in PFs at max level. The raiding healing population is also already a bit low even right now - so even decently skilled, off meta healers are pretty sought after.
Last edited by Risvertasashi; 02-08-2019 at 05:19 AM.
:P How would you react / feel if your preferred role did not get a new job in six years while every other role did?
That is my general mindset I tend to stick with war since I enjoy playing it, I have like six Warrior alts. Nevertheless, when I try to take others play experience into account I think we can all agree having one role not get a new job on six years would be messed up.
I agree Chemist would work well as a physical healer.Chemist would actually fit that gunner healer role based off previous iterations:
It's not as relevant now, but for the last 5 years I've been saying it would be interesting to get a physical healing job. One that primarily uses TP as a resource as opposed to MP, and again Chemist would definitely fit that role. The job could have been based around the FFT and FFX-2 versions using a gun for DPS abilities while throwing healing items at party members. (This doesn't need to be actual items from the player's inventory, and more complex actions might involve taking an extra GCD to "mix" the item before tossing it). Additionally this could be a healer that pairs well with more physical parties as their damage would be physical rather than magical, and they could benefit from melee DPS being able to Goad them. Though since TP and MP are merging next expansion, that part of the uniqueness in the job potential will be gone.
It would an personally I would have rather had blu be the new tank dnc be some sort of hybrid dps with chemist be a healer. Either way aspect I enjoy most of mmo/ games is to see how far more creative people then I turn job concepts into their own.A Gun Healer Job would actually fit more for Chemist, in my opinion, with the weapon of choice being a Grenade launcher to launch containers of chemicals that have different effects. It can even use the lore that grenade launchers(or they can call it Chemical launchers) are used because it allowed Chemist to throw their containers of chemicals farther than just using their own arms.
Last edited by Awha; 02-08-2019 at 09:50 AM.
The real question should be is the Job the right Job for that Job Role.
IF SE just slaps on any job into Healer and Tank Job just because they need a Healer and Tank Job, they may go a bit too far just to satisfy the demand for more Tank and Healers such as making Gunner Job the next Healer Job that shoots Magical healing bullets at party members to heal so it acts as a instant healing skill Job because "magic bullets! I don't need to explain anything" with grenades that explodes on a placed location to create a healing chemical AoE Healing zone similar to Imperial Agent and Trooper from Star wars the old republic.
Or Gambler as the next Tank job that focus on "betting the odds" to Tank as a Tank Job that use Magic to randomly applies how much damage is reduced and how much enmity it gets from all enemies around himself that he or she does not hit with a attack for each attack it does thus being a AoE 24/7 enmity generating tank that does not need to hit their enemies to generate enmity on them.
Last edited by EdwinLi; 02-08-2019 at 06:48 AM.




While I do agree with this, it is not the case with DNC. It is viable as a healer and I say that not as a healer main, but an mmo player (I do play all three roles).
I think that DNC can be designed in a way to fit either the healer or DPS roles, but because the game does need a new healer especially after the announcement of a new tank; it just make sense for the devs to go the healer direction. I feel it would be a missed opportunity otherwise. If we get GEO instead, or something that would clearly be just another caster, they are throwing that opportunity right into the trash.
Well I already said in the past I expect Dancer to be a Healer since one of the unique types of Magic in Fantasy series for Support Magic is dance magic which are magic that cast by performing body movements instead of saying words nor writing magical symbols.
Other is Song Magic but that is covered by Bard. However, Songstress Job will be a interesting Job to introduce as the next Healer Job for a Song Magic theme Healer.
Last edited by EdwinLi; 02-08-2019 at 07:11 AM.
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