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  1. #1
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by EdwinLi View Post
    The real question should be is the Job the right Job for that Job Role.

    IF SE just slaps on any job into Healer and Tank Job just because they need a Healer and Tank Job, they may go a bit too far just to satisfy the demand for more Tank and Healers such as making Gunner Job the next Healer Job that shoots Magical healing bullets at party members to heal so it acts as a instant healing skill Job because "magic bullets! I don't need to explain anything" with grenades that explodes on a placed location to create a healing chemical AoE Healing zone similar to Imperial Agent and Trooper from Star wars the old republic.
    Hey kolto is like duct tape only your imagination is the limiting factor. Still a shame flame thrower was not an cone based heal for merc. Jokes aside personally I would rather see the take jobs with perconcived roles and play around with them to fit within another role. I would love to see a gunner type healer. I do not really play heals but I do think six years is a tad overkill with no new job for that role while every other role has gotten something. Even if it is only temporary I feel every role should get a new job to toy around with.
    (1)
    Last edited by Awha; 02-08-2019 at 09:21 AM.

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Awha View Post
    ----
    A Gun Healer Job would actually fit more for Chemist, in my opinion, with the weapon of choice being a Grenade launcher to launch containers of chemicals that have different effects. It can even use the lore that grenade launchers(or they can call it Chemical launchers) are used because it allowed Chemist to throw their containers of chemicals farther than just using their own arms.
    (1)

  3. #3
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Awha View Post
    Hey kolto is like duct tape only your imagination is the limiting factor. Still a shame flame thrower was not an cone based heal for merc. Jokes aside personally I would rather see the take jobs with perconcived roles and play around with them to fit within another role. I would love to see a gunner type healer. I do not really play heals but I do think six years is a tad overkill with no new job for that role while every other role has gotten something. Even if it is only temporary I feel every role should get a new job to toy around with.
    Chemist would actually fit that gunner healer role based off previous iterations:


    It's not as relevant now, but for the last 5 years I've been saying it would be interesting to get a physical healing job. One that primarily uses TP as a resource as opposed to MP, and again Chemist would definitely fit that role. The job could have been based around the FFT and FFX-2 versions using a gun for DPS abilities while throwing healing items at party members. (This doesn't need to be actual items from the player's inventory, and more complex actions might involve taking an extra GCD to "mix" the item before tossing it). Additionally this could be a healer that pairs well with more physical parties as their damage would be physical rather than magical, and they could benefit from melee DPS being able to Goad them. Though since TP and MP are merging next expansion, that part of the uniqueness in the job potential will be gone.

    Edit: Add to that I think the job could use Aiming DPS gear instead of traditional healer sets, and you have a job that might encourage people who currently main Bard/Machnist/Ninja to try out the healing job.
    (4)
    Last edited by wereotter; 02-09-2019 at 02:46 AM.

  4. #4
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Awha View Post
    :P How would you react / feel if your preferred role did not get a new job in six years while every other role did?
    Yep the answer of how we feel is obvi about that.

    We put up with the most stress and we don't get q mount archivement and we do more work than tanks have 2 do
    (5)

  5. #5
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Technically, it would make a lot more sense for Dancer to be a DPS than a Healer... As it's classically been a more offensive version of Bard.


    But Dark Knight tank threw any idea of making sense out of the window.




    Edit: And if we're going to Garlemald, I still say Chemist would a thematically more fitting Healer class...
    (3)
    Last edited by CaptainLagbeard; 02-08-2019 at 06:02 AM.

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    If DNC was brought in as a DPS, there would be more healers that are upset they didn't get it than DPS who would be happy that they did. It would be shocking to nearly everyone at this point that the devs went that direction, but the only community that will riot as a result of not getting it would be the healers. If it is brought in as a healer, most of the DPS community would just shrug their shoulders and probably say "gratz".

    In the next several months we will find out the if SE knows the age-old mmo lesson of never piss off your healer.

    (12)

  7. #7
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,025
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    If they did that then I may as well help Garlemald, if my main role can't be bothered to get anything new in years. And the first people I'd go for are the ones that want everything under the sun to be a dps.
    (8)

  8. #8
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    We are all under the assumption that DNC would use actual weapons and attack an enemy with them (similar to FFV, Mog from FFVI, and DNC from FFXI).

    For all we know, DNC could be like the Dancer job from Final Fantasy Tactics: a backline job that literally just danced... and afflicted the whole battlefield with stat reductions and enfeebles against (yay for Nameless Dance!).
    (0)

  9. #9
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xtrasweettea View Post
    For all we know, DNC could be like the Dancer job from Final Fantasy Tactics: a backline job that literally just danced... and afflicted the whole battlefield with stat reductions and enfeebles against (yay for Nameless Dance!).
    The same game had Bard do the exact opposite of the Dancer in a way as all they did was sit in the back singing giving boosts and buffs to your units.

    Other games dancers...

    FF5 Dancer... Sword Dance for massive damage. Or feeding their HP/MP to undead enemies drain attacks.
    FF6 Mog, does a lot of things, mostly attacks.
    FF11 Dancer, Buffer melee DPS hybrid, with some heals? I dunno. Didn't really play 11 all that much.
    Tactics A2, debuffs

    Somewhat related also is X-2's Songstress... Which can dance for various buffs and debuffs...


    But overall, Dancer in past has been mainly about debuffing and attacking, it'd be a lot more sensible to make it into a DPS class. Even if a new healer is due, alongside the Gunbreaker tank. They can just release another class as a healer.
    (1)

  10. #10
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by CaptainLagbeard View Post
    The same game had Bard do the exact opposite of the Dancer in a way as all they did was sit in the back singing giving boosts and buffs to your units.
    Which was awesome. Especially if you paired them up and put both of them in a corner and ignored them the rest of the fight.
    Since you have mentioned Bard… I will hold onto that and use that for something towards the end of my post.
    Quote Originally Posted by CaptainLagbeard View Post
    FF6 Mog, does a lot of things, mostly attacks.
    FF6 Mog was more akin to a Geomancer than Dancer. Its GEO abilities were tied behind named “dances” based on the area Mog fought in. Though, unlike other GEOs in other games, Mog could change the environment you were fighting in order to perform that set of “dances”. So, you were not environmental locked like in FFV.
    Quote Originally Posted by CaptainLagbeard View Post
    FF11 Dancer, Buffer melee DPS hybrid, with some heals? I dunno. Didn't really play 11 all that much.
    DPS Healer Hydrid. It only had a few “debuffs.” It had “flourishes” to provide “debuff” to the mob that allowed someone who was attacking that mob to get a buff (like a weak Haste) or drain HP. DNC also had healing abilities at different tiers (single target and AOE) and had a way to remove debuffs.
    It didn’t have an innate Raise or Protect/Shell spell. Which in FFXI, you could subjob WHM, RDM, or SCH to get those.
    Quote Originally Posted by CaptainLagbeard View Post
    But overall, Dancer in past has been mainly about debuffing and attacking, it'd be a lot more sensible to make it into a DPS class. Even if a new healer is due, alongside the Gunbreaker tank. They can just release another class as a healer.
    Unfortunately, “in the past” doesn’t mean much of anything in this game.

    An example of an FFXIV job that defies the “did in past” statement (which you mentioned earlier): Bard.

    Bard in FFXIV is completely unique compared to all of the other Bards in all of the other FF titles. In no other FF games does Bard use a bow as their main weapon*, concentrates on dealing damage, and makes singing secondary. Bard usually held instruments, stood in the back, and sung songs.

    In FFXI, an MMO, Bard was just a buffer, debuffer, and crowd controller. It could use clubs, daggers, staves, and could use them all poorly as melee weapons. Bards in FFXI were entirely reliant on parties for their leveling after level 12 or so. Soloing was painful as an FFXI as a Bard.

    Yet, FFXI’s Bard was more true to “did it in the past” than FFXIV’s Bard.

    So, the whole “did it in the past” just goes out window for this instance.

    Me saying that FFXIV’s DNC (if they implemented it), could just stand in the back and dance to use spells for their advertised role (for whether it being DPS or Healer), would not be that far out at all compared to what DNC “did in the past.”

    Now, in my opinion for DNC being “more sensible” as a DPS versus Healer? I would like to see a Healer oriented version of the job, more flesh out than it was in FFXI. If it was a DPS, I wouldn’t get upset about it. It's neither more or less sensible based on how the job has to fit into the game without it being limited.


    *The only Bard that could have used bows… in one time in the game, was Edward, and it wasn’t worth spending the gold on a bow when it would completely lock him out of his ability to sing and he got a free weapon in the first dungeon you would take him in. Of course, this was in the original FF4, so if they made changes, I am not aware of them.
    (6)
    Last edited by Xtrasweettea; 02-08-2019 at 10:13 AM.

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