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  1. #31
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Coglin View Post
    You sir are a liar.



    Last time I checked, A swift punch to the face was a melee attack.
    Last I checked, a lie is intentional. Last I checked, the description of archers was that they threw rocks when out of arrows and the like. Last I checked the animation looks like them throwing something. I had not see that particular post.

    So would you still like to call me a liar?

    Also, while the animation looks different than a DoH/DoL throwing rocks, it still looks more like a rock toss than a punch. Either way, when used to describe a type of class, melee does not describe an archer since they typically try to avoid close proximity when possible. Just because they CAN melee, doesn't make them a melee class. Regardless of whether you accept that wikipedia entry or not.
    (0)

  2. #32
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    As of now, I'd say classes are on fairly even grounds. The problem is battles have some kind of BS feature that hurt most classes.

    -Batraal had ghosts around with AoE drains, making him dangerous for melee, thus ARC was desired becuase they could damage Batraal without having to worry about getting hit by drain.

    -Ifrit's sear would hit every melee but LNC due to a LNC having a slight distance advantage. The reason ARCs weren't wanted is because they're not that mobile in the fight due to light shot keeping them glued to the ground. Top that with having to run from sear/plume and it's no wonder why nobody used them.

    -While moogle is a bit more forgiving, you still have AoEs to worry about and the moogles running away. So ARC still has the advantage.
    (3)
    Last edited by Corrderio; 12-19-2011 at 03:43 PM.

  3. #33
    Player
    Kopuno's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Rhizzae Cathedral
    World
    Mateus
    Main Class
    Summoner Lv 70
    I personally love the new system. I can actually tank really well as a GLA now! Partying doesn't seem so much a snore fest of AoE's. Classes feel like they have at least some identity to them, instead of the big blob we had before. There's plenty of good things about the patch and it's battle system. I cannot for one, wait til Jobs come out. Each update is exciting!

    Anyways, most people are doing the Christmas thing and of course Wo... Er Swotr (bleah) garbage.
    (11)

  4. #34
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Hayden View Post
    The game is a work in progress and balancing the classes is a work in progress. You are not playing the finished version of your class. People need to stop looking at it like this IS how its going to be when 2.0 comes out.

    I completely understand being frustrated with the current state of the game, but just remember as I said before it is a Work in progress.

    this is not an excuse or white knighting, just my understanding of why it seems every Class seems to change with every new patch.

    Be patient and try to enjoy the content you have for now.

    or play Skyrim and TOR until 2.0
    i can see where your coming from with this but SE was the ones who said that this patch was supposed to convince people to pay for the game again. so when they ruin the mage jobs in this patch as they have done, and based on what they said, i kinda assume that its at least pretty close to how they want it to be.

    i for one am really upset that my stone, aero, and thunder spells are single cast, and my fire spell is AOE, and also that blizzard is AOE and i cant equip it because for some reason that exclusive to THM and CON cant equip it. they just made the whole mage spell thing completely horrible and have no structure to it at all. it just seems like a horrible design choice that makes no sense to me
    (1)

  5. #35
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Odysseuss View Post
    I agree 100 percent with you. I dont like how they nerfed the DD classes and made THM so damn strong.
    THM's high damage output is to compensate for the fact that they use MP to create that damage and therefore can't sustain high dd output for long periods of time like a TP based DOW class can. THM's do not have infinite mp and therefore, there is a 'cap' to how much damage they can do overall. So while yes, an individual nuke might hit for 2-3 times as much as your WS, you can build tp at a much faster rate. So in the end, the damage you do overtime should average close to the output of a THM...and for longer battles, you might even outdamage THM overall.

    PS: Damage magic casting mages should always have the highest spike damaging abilities in any game. However, they trade off, HP's and survivability and having their damage limited by their available MP pool.
    (8)

  6. #36
    Player
    Mamba's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    414
    Character
    Lily Spider
    World
    Odin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Odysseuss View Post
    I agree 100 percent with you. I dont like how they nerfed the DD classes and made THM so damn strong.

    Quote Originally Posted by Kinseykinz View Post
    THM's high damage output is to compensate for the fact that they use MP to create that damage and therefore can't sustain high dd output for long periods of time like a TP based DOW class can. THM's do not have infinite mp and therefore, there is a 'cap' to how much damage they can do overall. So while yes, an individual nuke might hit for 2-3 times as much as your WS, you can build tp at a much faster rate. So in the end, the damage you do overtime should average close to the output of a THM...and for longer battles, you might even outdamage THM overall.

    PS: Damage magic casting mages should always have the highest spike damaging abilities in any game. However, they trade off, HP's and survivability and having their damage limited by their available MP pool.
    Thank you... Was going to reply this myself, but you got there first. I think anyone critizising a nuking mage doing too much damage should play that job themselves, see how long they can nuke the big nukes until the run out of MP or die...
    (3)
    There is a little Monkey in all of us....

  7. #37
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    arc is going to be brd..making it a buff class lol. Well, ranged/buff. Silly arguing aside..this patch was ok...but I agree with nearly all of your points OP. While I enjoy the game I feel it needs a lot of work still...
    (1)

  8. #38
    Player
    Gehena's Avatar
    Join Date
    Dec 2011
    Posts
    80
    Character
    Yo Scenemore
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Hayden View Post
    The game is a work in progress and balancing the classes is a work in progress. You are not playing the finished version of your class. People need to stop looking at it like this IS how its going to be when 2.0 comes out.

    I completely understand being frustrated with the current state of the game, but just remember as I said before it is a Work in progress.

    this is not an excuse or white knighting, just my understanding of why it seems every Class seems to change with every new patch.

    Be patient and try to enjoy the content you have for now.

    or play Skyrim and TOR until 2.0
    I don't think you people played enough MMOs or maybe this is your first one? There is never a "finished" version of an MMO because its an on going game, so that statement is irrelevant to my point. I'm merely saying there is no point in removing something that worked with the current endgame. The main reason anyone plays MMOs is for endgame, if you agree or not is not really my concern because its an obvious fact that the main populist of an MMO is based around hardcore or full time gamers.

    Like I said they are making this game more casual friendly which is hard to do, but in respect for SE they did pull it off some what with this patch. Endgame isn't quite there yet in retrospect, but the reason so many people came back in the first place was because of Ifrit. So as of now this system seems like a waste of time in both endgame situations (Ifrit, Moogle), which is a huge part of an MMO, if not the most important.
    (1)

  9. #39
    Player
    Gehena's Avatar
    Join Date
    Dec 2011
    Posts
    80
    Character
    Yo Scenemore
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Mamba View Post
    Thank you... Was going to reply this myself, but you got there first. I think anyone critizising a nuking mage doing too much damage should play that job themselves, see how long they can nuke the big nukes until the run out of MP or die...
    THM is irrelevant, because that's most certainly going to be patched. All mage classes are always buggy after a patch. So enjoy the un scaled damage for as long as its around, it's always fun to play with, but never lasts.
    (0)

  10. #40
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Gehena View Post
    THM is irrelevant, because that's most certainly going to be patched. All mage classes are always buggy after a patch. So enjoy the un scaled damage for as long as its around, it's always fun to play with, but never lasts.
    I sincerely doubt it's getting patched, as has been stated before, it loses MP really quickly for it to be able to deal overpowered damage. It's really flashy and an adequate nuker, but as is the case for every nuking class, it has limitations.
    (1)

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