Quote Originally Posted by Rosa_Frandlia View Post
The problem is that Divine Bension is high level at 66. Ever run a roulette and had a tank waiting for a shield or even ask for it before pulling a boss? I have. For stoneskin II, all it really did was save a cure on each person during a fight if pre-cast which was better in dungeons. Use the name Stoneskin, not the original mechanics is what I meant if you read that. Divine Bension is a good spell, but having an aoe would be nice too for those DPS that love to stand in every AOE to shield both them and the tank.
On the contrary, DF tanks have an annoying habit of running out of range for Protect at the start of an instance. The average DF tank puts an enormous amount of strain on healers by over pulling before gauging the strength of the party, not using CDs, staying out of tank stance (which forces DPS to holdback, or exhaust their enmity tools prematurely). Bringing back stoneskin will not remedy any of these as they were all present when SS was around.

Incompetency isn't really a building block to implement content. WHMs shouldn't be given an AoE Benison because players stand in avoidable AoE; it should be given to help mitigate the damage that cannot be avoided. But WHM is never going to get this when two other healers can already shield the party, and have multiple means to quickly restore raid damage. As such, learning Benison @66 isn't really an issue. I know I don't have any issues performing my duty in instances prior to lv66 as a result of not having DB. After achieving max level and all your skills, running content without those skills becomes a little more cumbersome.