Results -9 to 0 of 79

Threaded View

  1. #11
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    I find it very hard to believe that they deliberately lied. That they deliberately created a unique job design that was mediocre and tried to sell it as amazing when they could actually make it amazing for the same amount of work and a whole lot more player satisfaction.

    Maybe they're out of step with their playerbase and really do think it's a good design. Maybe it's a "cultural difference" and all their playtesters agreed it was a good design.

    Whatever it is, something has gone wrong between how they described it and what we actually got, but I will assume lack of awareness over actual malice.
    I have a character that I play on Yojimbo server which is mostly a JPN server and I can tell you, almost the whole server was running Blu when it launched last Tuesday. By the weekend though there were only a handful still running Blu. All the ARR zones were back to being dead again. Even where the Masked Carnival NPC is, there's maybe like one or two people there at a time, not to mention I haven't seen a single PF up for Primal Spells. My Japanese isn't fluent, but I would say they aren't too fond of BLU either, so it's definitely not a difference in culture.

    I said this in another thread, but I guess I'll say it here too. It's painfully obvious to see that the framework for BLU to be a normal job is there. Job Quests requiring you to go learn certain spells in order to progress, needing a party to acquire said spells, because said spells are locked in dungeons with a horrible RNG learning rate. All they would need to do is force BLU to go out and acquire any particular spell every 5-10 lvls (increase the learning rate of said spells of course) and the only excuse ppl would have for not having their tool kit in DF and Raids would be what we have now, players that just didn't care in the first place.

    The thing that I can see that even remotely makes BLU OP or broken is the fact that there's no level lock on the spells and so certain spells such as White Wind and 1k needles can be acquired at level 1. If they (the devs) are just going to give every spell to us at level 1, than why even level blu in the first place? So we can suffer through horrible RNG when trying to get spells from old content nobody does anymore?
    (3)
    Last edited by Evogolist; 01-24-2019 at 02:04 AM.