Quote Originally Posted by RokkuEkkusu View Post
At the end of the day, casuals pay the bills. And when it comes to mandatory content, don't forget that Titan Hard mode must be done twice in the story. It's a reasonable difficultly IMO for the most part.

If you want more challenging content, I'll repeat what others have said and say that Extreme Trials, Savage Raids, and maybe even Ultimate is right up your alley.
The thing is, the game shouldn't be split between the mostly easy dungeons (save for a few exceptions) and the endgame raids. There is a rather big jump between the two with absolutely nothing in the middle. I feel like the devs should not be afraid in making some actual, true midcore dungeons. They've already stated that as far as MSQ goes, Shinryu is going to be the absolute hardest that they were going to make a story trial. Which is fine and all, but that leaves the rest of the dungeons that are fairly easy to do, unless the players in the party are woefully unprepared, or are not able to handle it.

There is room for a middle ground between the two (and that doesn't mean giving more trash mobs - actually, we'd need less trash mobs and more rewarding experiences).