Quote Originally Posted by Baalfrog View Post
Thats just the thing though, you shoot Jolt II, and swap classes before you ever enter combat. Because you enter combat when spell hits.
Forcing the exploiter to kill one enemy every five minutes will stop the mass slaughtering of monsters that prevents legit players from leveling in the zone, and since it takes about 5 minutes to kill the enemy on the blue mage anyway using thousand needles there's no benefit to the swap anymore. It's the mass slaughter that is the problem.