
Originally Posted by
Lovescake
and that defeats the entire purpose of having multi jobs available to you in an open world, cant ressurect dead players, cant change classes after leaving a zone after killing an enemy, cant change jobs after fighting an enemy of which you may have retreated from, can't change jobs after gathering some skins for a craft, what about being auto aggrod as a gatherer? or as any other job? what about wanting to change job for different content such as trials and raids? its a bigger factor than you simply expect.
even if they were to change the server ticking, that would also affect so many other aspects, such as how jobs work, mana ticking, hp ticking etc, all of the things done to "prevent" this "issue" will affect other things in return, and your solution is a terrible one, as well as "5 minutes of coding" isn't five minutes of coding. so please. don't jump that gun
There is literally no reason for anyone to be this offended by this issue at all, just because some players are wanting to do it the "Legit" way, doesn't call for exile of half of the players in the game who took advantage of this, it isn't saying all other exploits are ok either, as well as overall? None of this affects anything you do at the end of the day apart from killing a few mobs, of which there is multiple zones available. which is the sad truth. more people are complaining about this than they are levelling the class themselves.