Quote Originally Posted by therpgfanatic View Post
Forcing the exploiter to kill one enemy every five minutes will stop the mass slaughtering of monsters that prevents legit players from leveling in the zone, and since it takes about 5 minutes to kill the enemy on the blue mage anyway using thousand needles there's no benefit to the swap anymore. It's the mass slaughter that is the problem.
No it won't, people would just do the two man exploit instead. The already way more efficient two man method that, unlike the one man method, actually can clear out entire chunks of zone.